public static void Main() { menu.Name = "Vision Assistance"; var active = new GUIManager.ToggleMenu("Activate", true); active.SetParent(menu); GUIManager.AddToRoot(menu); PaintTraverse.AfterPaintTraverse += PaintTraverse_AfterPaintTraverse; }
public static void Init() { menu.Name = "Recoil Control System"; var activate = new GUIManager.ToggleMenu("Activate", true); activate.SetParent(menu); GUIManager.AddToRoot(menu); CreateMove.AfterCreateMove += CreateMove_AfterCreateMove; OverrideView.BeforeOverrideView += OverrideView_BeforeOverrideView; }
public static void Init() { menu.Name = "Bunny Plugin"; var bhop = new GUIManager.ToggleMenu("BunnyHop", true); var starfe = new GUIManager.ToggleMenu("AutoStrafe", true); bhop.SetParent(menu); starfe.SetParent(menu); GUIManager.AddToRoot(menu); CreateMove.BeforeCreateMove += CreateMove_BeforeCreateMove; }
public static void Init() { menu.Name = "Trigger"; var activate = new GUIManager.ToggleMenu("Activate", true); activate.SetParent(menu); hotkey.SetParent(menu); autopistol.SetParent(menu); throughSmoke.SetParent(menu); GUIManager.AddToRoot(menu); CreateMove.BeforeCreateMove += CreateMove_BeforeCreateMove; }