private void CreateObjects()
 {
     GameObject parent = GameUITools.FindGameObject("Window", base.gameObject);
     GameUITools.RegisterClickEvent("CloseBtn", new UIEventListener.VoidDelegate(this.OnCloseClick), parent);
     UIToggle component = GameUITools.FindGameObject("TabTarget", parent).GetComponent<UIToggle>();
     EventDelegate.Add(component.onChange, new EventDelegate.Callback(this.OnTabCheckChanged));
     UIEventListener expr_5D = UIEventListener.Get(component.gameObject);
     expr_5D.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_5D.onClick, new UIEventListener.VoidDelegate(this.OnTabClick));
     component = GameUITools.FindGameObject("TabBillboard", parent).GetComponent<UIToggle>();
     EventDelegate.Add(component.onChange, new EventDelegate.Callback(this.OnTabCheckChanged));
     UIEventListener expr_B2 = UIEventListener.Get(component.gameObject);
     expr_B2.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_B2.onClick, new UIEventListener.VoidDelegate(this.OnTabClick));
     this.mContent = GameUITools.FindGameObject("Panel/Content", parent).AddComponent<GUIGuildMinesRewardDescTable>();
     this.mContent.maxPerLine = 1;
     this.mContent.arrangement = UICustomGrid.Arrangement.Vertical;
     this.mContent.cellWidth = 610f;
     this.mContent.cellHeight = 90f;
     this.mContent.gapHeight = 6f;
     this.mContent.gapWidth = 8f;
     this.mContent.bgScrollView = GameUITools.FindGameObject("PanelBG", parent).AddComponent<UIDragScrollView>();
     this.mContent.Init(610, false);
     if (Globals.Instance.Player.GuildSystem.GuildMines != null)
     {
         GameUITools.FindUILabel("Window/Mines/Value", base.gameObject).text = Globals.Instance.Player.GuildSystem.GuildMines.OreAmount.ToString();
     }
 }
 private void CreateObjects()
 {
     GameObject parent = GameUITools.FindGameObject("Window", base.gameObject);
     GameUITools.RegisterClickEvent("CloseBtn", new UIEventListener.VoidDelegate(this.OnCloseClick), parent);
     GameObject gameObject = GameUITools.FindGameObject("Tabs", parent);
     for (int i = 0; i < gameObject.transform.childCount; i++)
     {
         this.mToggles[i] = gameObject.transform.GetChild(i).gameObject.GetComponent<UIToggle>();
         EventDelegate.Add(this.mToggles[i].onChange, new EventDelegate.Callback(this.OnTabCheckChanged));
         UIEventListener expr_8B = UIEventListener.Get(this.mToggles[i].gameObject);
         expr_8B.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_8B.onClick, new UIEventListener.VoidDelegate(this.OnTabClick));
     }
     this.mDesc = GameUITools.FindUILabel("Desc", parent);
     this.mRank = GameUITools.FindUILabel("Rank", parent);
     this.mMines = GameUITools.FindUILabel("Mines", parent);
     gameObject = GameUITools.FindGameObject("Panels", parent);
     this.mRewardContent = GameUITools.FindGameObject("Reward/Content", gameObject).AddComponent<GUIGuildMinesRewardDescTable>();
     this.mContents[0] = GameUITools.FindGameObject("Personal/Content", gameObject).AddComponent<CommonRankItemTable>();
     this.mContents[1] = GameUITools.FindGameObject("GuildPersonal/Content", gameObject).AddComponent<CommonRankItemTable>();
     this.mContents[2] = GameUITools.FindGameObject("GuildWeek/Content", gameObject).AddComponent<CommonRankItemTable>();
     this.mRewardContent.maxPerLine = 1;
     this.mRewardContent.arrangement = UICustomGrid.Arrangement.Vertical;
     this.mRewardContent.cellWidth = 722f;
     this.mRewardContent.cellHeight = 90f;
     this.mRewardContent.gapHeight = 6f;
     this.mRewardContent.gapWidth = 0f;
     this.mRewardContent.bgScrollView = GameUITools.FindGameObject("PanelBG", parent).GetComponent<UIDragScrollView>();
     this.mRewardContent.Init(722, true);
     for (int j = 0; j < this.mContents.Length; j++)
     {
         this.mContents[j].maxPerLine = 1;
         this.mContents[j].arrangement = UICustomGrid.Arrangement.Vertical;
         this.mContents[j].cellWidth = 724f;
         this.mContents[j].cellHeight = 90f;
         this.mContents[j].gapHeight = 6f;
         this.mContents[j].gapWidth = 0f;
         this.mContents[j].bgScrollView = GameUITools.FindGameObject("PanelBG", parent).GetComponent<UIDragScrollView>();
         this.mContents[j].InitWithBaseScene(this);
     }
     this.mContents[0].className = "PersonalMinesRankItem";
     this.mContents[1].className = "GuildPersonalMinesRankItem";
     this.mContents[2].className = "GuildWeekMinesRankItem";
 }