/// <summary> /// Regenerate topBar for stuff and stuff /// </summary> /// <param name="rendWidth"></param> /// <param name="force">Force Regen?</param> public void GenBar(float rendWidth, bool force = false) { if (setup || force) //prevent recreating toolbars unless forced { return; } #region File Menu Buttons GUIDropDownButtonConfig[] FileMenuButtons = new GUIDropDownButtonConfig[4]; FileMenuButtons[0] = new GUIDropDownButtonConfig() { text = "New", value = null, callback = (d, b) => { screen.LoadNewModel(); } }; FileMenuButtons[1] = new GUIDropDownButtonConfig() { text = "Open", value = null, callback = (d, b) => { openFileWindow.Visible = true; } }; FileMenuButtons[2] = new GUIDropDownButtonConfig() { text = "Save", value = null, callback = (d, b) => { if (screen.CurrentFile != null) { screen.SaveModel(); } else { saveFileWindow.Visible = true; } } }; FileMenuButtons[3] = new GUIDropDownButtonConfig() { text = "Save As...", value = null, callback = (d, b) => { saveFileWindow.Visible = true; } }; #endregion #region Gfx Menu Buttons GUIDropDownButtonConfig[] GfxMenuButtons = new GUIDropDownButtonConfig[3]; GfxMenuButtons[0] = new GUIDropDownButtonConfig() { text = "FXAA", value = gfxType.fxaa, callback = SetGfxOption }; GfxMenuButtons[1] = new GUIDropDownButtonConfig() { text = "Shadows", value = gfxType.shadows, callback = SetGfxOption }; GfxMenuButtons[2] = new GUIDropDownButtonConfig() { text = "Wireframe", value = gfxType.wireframe, callback = SetGfxOption }; GUIDropDownButtonConfig[] fogButtons = new GUIDropDownButtonConfig[4]; fogButtons[0] = new GUIDropDownButtonConfig() { text = "Off", value = FogQuality.Off, callback = SetGfxOption }; fogButtons[1] = new GUIDropDownButtonConfig() { text = "Low", value = FogQuality.Low, callback = SetGfxOption }; fogButtons[2] = new GUIDropDownButtonConfig() { text = "Medium", value = FogQuality.Medium, callback = SetGfxOption }; fogButtons[3] = new GUIDropDownButtonConfig() { text = "High", value = FogQuality.High, callback = SetGfxOption }; GUIDropDownButtonConfig[] pcfButtons = new GUIDropDownButtonConfig[5]; pcfButtons[0] = new GUIDropDownButtonConfig() { text = "1", value = 1, callback = SetGfxOption }; pcfButtons[1] = new GUIDropDownButtonConfig() { text = "2", value = 2, callback = SetGfxOption }; pcfButtons[2] = new GUIDropDownButtonConfig() { text = "4", value = 4, callback = SetGfxOption }; pcfButtons[3] = new GUIDropDownButtonConfig() { text = "6", value = 6, callback = SetGfxOption }; pcfButtons[4] = new GUIDropDownButtonConfig() { text = "12", value = 12, callback = SetGfxOption }; #endregion #region Editor Menu Buttons GUIDropDownButtonConfig[] EditorButtons = new GUIDropDownButtonConfig[5]; EditorButtons[0] = new GUIDropDownButtonConfig() { text = "Color Picker", value = typeof(GUIColorPickerWindow), callback = showWindowElement }; EditorButtons[1] = new GUIDropDownButtonConfig() { text = "Eyedropper", value = null, callback = null }; EditorButtons[2] = new GUIDropDownButtonConfig() { text = "Paint", value = null, callback = null }; EditorButtons[3] = new GUIDropDownButtonConfig() { text = "Create Block", value = null, callback = null }; EditorButtons[4] = new GUIDropDownButtonConfig() { text = "Delete Block", value = null, callback = null }; #endregion #region Debug Menu Buttons GUIDropDownButtonConfig[] DebugMenuButtons = new GUIDropDownButtonConfig[2]; DebugMenuButtons[0] = new GUIDropDownButtonConfig() { text = "Regen ToolBar", value = null, callback = (d, b) => { GenBar(renderer.ScreenWidth, true); } }; DebugMenuButtons[1] = new GUIDropDownButtonConfig() { text = "show colour menu", value = typeof(GUIColorPickerWindow), callback = showWindowElement }; #endregion GUIFrame bottomBar = new GUIFrame(new UDim2(0, 0, 1, -30), new UDim2(1, 0, 0, 30), theme); statusLeft = new GUILabel(UDim2.Zero, new UDim2(0.5f, 0, 1, 0), "<left status>", TextAlign.Left, theme) { Parent = bottomBar }; statusRight = new GUILabel(new UDim2(0.5f, 0, 0, 0), new UDim2(0.5f, 0, 1, 0), "<right status>", TextAlign.Right, theme) { Parent = bottomBar }; GUIFrame rightHandBar = new GUIFrame(new UDim2(.5f, -45, 0, 0), new UDim2(1, 0, 1, 0), theme); rightHandBar.MinSize = new UDim2(0, 90, .75f, 90); rightHandBar.MaxSize = rightHandBar.MinSize; GUIButton toAddRBar = new GUIButton(UDim2.Zero, new UDim2(1, 0, 1, 0), "Test", theme) { Parent = rightHandBar }; ToolBarCreator genTop = new ToolBarCreator(theme); genTop.SetButtonWidth(4); genTop.Add("File", FileMenuButtons); genTop.Add("GFX", GfxMenuButtons, new SubDropdownConfig() { Title = "Fog", subButtons = fogButtons }, new SubDropdownConfig() { Title = "PCF Samples", subButtons = pcfButtons } ); //<!-- gfx settings --> genTop.Add("Tools", EditorButtons); genTop.Add("Debug", DebugMenuButtons); this.TopBar = genTop.GetToolBar(); TopBarHelper = new ToolBarHelper(this.TopBar); GUIColorPickerWindow ColorWindow = new GUIColorPickerWindow(renderer.Sprites.GUISystem, new UDim2(0.3f, 0, 0.3f, 0), theme); ColorWindow.MinSize = new UDim2(0, 400, 0, 300); ColorWindow.MaxSize = new UDim2(0, 550, 0, 400); SetupDefaultGraphicsSettings(); windowElements.Add(ColorWindow); renderer.Sprites.GUISystem.Add(ColorWindow); area.AddTopLevel(TopBar, bottomBar, rightHandBar); }
public EditorUI(MasterRenderer renderer, EditorScreen screen) { this.renderer = renderer; this.screen = screen; GUISystem = renderer.Sprites.GUISystem; area = new GUIArea(GUISystem); renderer.Sprites.Add(area); Theme = EditorTheme.Glass; TranslateTerrainWindow transTerrainWindow; newWindow = new NewWorldWindow(GUISystem, screen, Theme); transTerrainWindow = new TranslateTerrainWindow(GUISystem, Theme); transTerrainWindow.OnApply += (sender, d) => { screen.World.TranslateTerrain(d); }; GUIFrame topBar = new GUIFrame(UDim2.Zero, new UDim2(1, 0, 0, 40), Theme); float menuItemWidth = 220; GUIDropDown fileMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "File" }; fileMenu.AddItem("New", null, (d, b) => { newWindow.Visible = true; }); fileMenu.AddItem("Open", null, (d, b) => { openWorldWindow.Visible = true; }); fileMenu.AddItem("Save", null, (d, b) => { if (screen.CurrentFile != null) { screen.SaveWorld(); } else { saveWorldWindow.Visible = true; } }); fileMenu.AddItem("Save As...", null, (d, b) => { saveWorldWindow.Visible = true; }); GUIDropDown editMenu = new GUIDropDown(new UDim2(0, menuItemWidth, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "Edit" }; GUIDropDown editModeMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; editMenu.AddItemSub("Mode", editModeMenu); editModeButtons = new GUIDropDownButton[] { editModeMenu.AddItem("Select", null, OnEditModeSelected), editModeMenu.AddItem("Add", null, OnEditModeSelected), editModeMenu.AddItem("Delete", null, OnEditModeSelected), editModeMenu.AddItem("Paint", null, OnEditModeSelected), editModeMenu.AddItem("Terrain Move", null, OnEditModeSelected), editModeMenu.AddItem("Terraform", null, OnEditModeSelected), }; GUIDropDown insertSubMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; editMenu.AddItemSub("Insert", insertSubMenu); GUIDropDownButton[] insertButtons = new GUIDropDownButton[] { insertSubMenu.AddItem("Command Post", null, (d, b) => { screen.World.AddNewCommandPost(); }), insertSubMenu.AddItem("Intel", null, (d, b) => { screen.World.AddNewIntel(); }), }; editMenu.AddItem("Bake Damage Colors", null, (d, b) => { screen.WorldEditor.TerrainEditor.BakeDamageColors(); }); editMenu.AddItem("Translate Terrain", null, (d, b) => { transTerrainWindow.Visible = true; }); editModeButtons[0].Toggled = true; GUIDropDown gfxMenu = new GUIDropDown(new UDim2(0, menuItemWidth * 2, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "Graphics" }; gfxMenu.AddItem("FXAA", null, (d, b) => { TogglePostProcess(b, true); }); gfxMenu.AddItem("Shadows", null, (d, b) => { b.Toggled = renderer.GFXSettings.RenderShadows = !renderer.GFXSettings.RenderShadows; }); GUIDropDown gfxFogMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; gfxMenu.AddItemSub("Fog", gfxFogMenu); fogButtons = new GUIDropDownButton[4]; fogButtons[0] = gfxFogMenu.AddItem("Off", null, OnFogSelected); fogButtons[1] = gfxFogMenu.AddItem("Low", null, OnFogSelected); fogButtons[2] = gfxFogMenu.AddItem("Medium", null, OnFogSelected); fogButtons[3] = gfxFogMenu.AddItem("High", null, OnFogSelected); GUIDropDown gfxPCFMenu = new GUIDropDown(UDim2.Zero, new UDim2(0, menuItemWidth, 1, 0), Theme, false) { HideMainButton = true }; gfxMenu.AddItemSub("PCF Samples", gfxPCFMenu); pcfButtons = new GUIDropDownButton[5]; pcfButtons[0] = gfxPCFMenu.AddItem("1", 1, OnPCFSelected); pcfButtons[1] = gfxPCFMenu.AddItem("2", 2, OnPCFSelected); pcfButtons[2] = gfxPCFMenu.AddItem("4", 4, OnPCFSelected); pcfButtons[3] = gfxPCFMenu.AddItem("6", 6, OnPCFSelected); pcfButtons[4] = gfxPCFMenu.AddItem("12", 12, OnPCFSelected); GUIDropDown viewMenu = new GUIDropDown(new UDim2(0, menuItemWidth * 3, 0, 0), new UDim2(0, menuItemWidth, 1, 0), Theme, false) { Parent = topBar, Text = "View" }; viewMenu.AddItem("Color Picker", null, (d, b) => { ColorWindow.Visible = true; }); viewMenu.AddItem("Chunk Borders", null, (d, b) => { b.Toggled = screen.World.ShowChunkBorders = !screen.World.ShowChunkBorders; }); currentToolLabel = new GUILabel(new UDim2(1f, -5, 0, 5), UDim2.Zero, "Current Tool: Add", TextAlign.TopRight, Theme) { Parent = topBar }; SetupDefaultGraphicsSettings(gfxMenu); area.AddTopLevel(topBar); GUIFrame bottomBar = new GUIFrame(new UDim2(0, 0, 1, -30), new UDim2(1, 0, 0, 30), Theme); statusLeft = new GUILabel(UDim2.Zero, new UDim2(0.5f, 0, 1, 0), "<left status>", TextAlign.Left, Theme) { Parent = bottomBar }; statusRight = new GUILabel(new UDim2(0.5f, 0, 0, 0), new UDim2(0.5f, 0, 1, 0), "<right status>", TextAlign.Right, Theme) { Parent = bottomBar }; statusMid = new GUILabel(new UDim2(0.25f, 0, 0, 0), new UDim2(0.5f, 0, 1f, 0), "", TextAlign.Center, Theme) { Parent = bottomBar }; area.AddTopLevel(bottomBar); openWorldWindow = new FileBrowserWindow(GUISystem, Theme, new UDim2(0.75f, 0, 0.75f, 0), "Open World", FileBrowserMode.OpenFile, new string[] { ".aosw" }, (window) => { if (File.Exists(window.FileName)) { screen.LoadWorld(window.FileName); } }); saveWorldWindow = new FileBrowserWindow(GUISystem, Theme, new UDim2(0.75f, 0, 0.75f, 0), "Save World", FileBrowserMode.Save, new string[] { ".aosw" }, (window) => { string fullPath = Path.Combine(window.CurrentDirectory, window.FileName); if (!Path.HasExtension(fullPath)) { fullPath += ".aosw"; } screen.SaveWorld(fullPath); }); ColorWindow = new GUIColorPickerWindow(GUISystem, new UDim2(0.3f, 0, 0.3f, 0), Theme); ColorWindow.Visible = true; ColorWindow.Position = new UDim2(0.7f, -10, 0.7f, -10); ColorWindow.MinSize = new UDim2(0, 400, 0, 300); ColorWindow.MaxSize = new UDim2(0, 550, 0, 400); popup = new MessageWindow(GUISystem, Theme, new UDim2(0.6f, 0, 0.3f, 0), "Alert!"); popup.MinSize = new UDim2(0, 215, 0, 200); popup.MaxSize = new UDim2(0, 600, 0, 275); GUISystem.Add(ColorWindow, transTerrainWindow, openWorldWindow, saveWorldWindow, newWindow, popup); }