void UpdateBackground(bool anyScreenVisible, bool force) { if (m_Background == null) { return; } bool display = m_BackgroundCustomVisibility && anyScreenVisible; float tweenFrom = m_Background.FadeAlpha; float tweenTo = 0.0f; m_Tweener.StopTweens(false); if (display == true) { tweenTo = 1.0f; if (m_Background.Visible == false) { m_Background.ShowImmediate(true); } } else if (display == false) { tweenTo = 0.0f; if (force == true) { m_Background.ShowImmediate(false); } } if (force == true) { m_Background.SetFadeAlpha(tweenTo, true); } else { m_BackgroundAlpha = tweenFrom; m_Tweener.TweenTo(this, "m_BackgroundAlpha", tweenTo, 0.15f, Tween.Easing.Linear.EaseNone, (tween, finished) => { m_Background.SetFadeAlpha(m_BackgroundAlpha, true); if (finished == true && m_Background.FadeAlpha == 0.0f) { m_Background.ShowImmediate(false); } }); } }