public ClientInstance(App.ApplicationCloseDelegate appCloseHandle) { /* Close application handler. */ this.m_appCloseDelegate = appCloseHandle; /* Client config. */ this.m_clientConfig = new Configuration(CONFIG_FILENAME); /* Server Discoverer. */ this.m_serverDiscoverer = new ServerDiscoverer(); this.m_serverDiscoverer.onDiscoveryResponse += this.HandleDiscoveryResponse; this.m_serverDiscoverer.onDiscoveryFailed += this.HandleDiscoveryFailure; /* Self object for TCPIP Handling. */ this.m_localClient = new LocalClient(); this.m_localClient.onServerMessageReceived += this.ReceivedServerMessage; this.m_localClient.onClientMessageReceived += this.ReceivedClientMessage; this.m_localClient.onConnectionErrors += this.HandleConnectionErrors; /* GUI initialization. */ this.m_guiSplash = new GUI.Splash(); this.m_guiAuthenticate = new GUI.Authenticate(); this.m_guiAuthenticate.onAuthorizationAccept += this.SendAuthorization; this.m_guiAuthenticate.onAuthorizationCancel += this.HandleApplicationClose; this.m_guiContacts = new GUI.Contacts(this.HandleContactItemButton, this.SendClientDataUpdateChange); this.m_guiContacts.onApplicationClose += this.HandleApplicationClose; this.m_guiContactInformation = new GUI.ContactInformation(); this.m_guiMessages = new Dictionary<long, GUI.Message>(); }
private Boolean Splash() { Boolean _Resultado = true; GUI.Splash f = new GUI.Splash(); f.ShowDialog(); String U = Local.obtenerUsuario(); String P = Local.obtenerContra(); DataManager.CLS.DBConexion._User = U; DataManager.CLS.DBConexion._password = P; DataTable provar = new DataTable(); provar = CacheManager.CLS.Cache.TODOS_LOS_USUARIOS(); if (U.Length < 1 || provar.Rows.Count < 1) { if (MessageBox.Show("Se a detectado que no hay una conexión al servicio de base de datos ¿Configurar?", "Pregunta", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { General.GUI.Conexión g = new General.GUI.Conexión(); g.ShowDialog(); if (g.Validar == false) { _Resultado = false; } } else { _Resultado = false; } } return(_Resultado); }
private bool Splash() { bool flag = true; GUI.Splash frm = new GUI.Splash(); frm.ShowDialog(); return(flag); }
private Boolean Splash() { Boolean resultado = true; GUI.Splash f = new GUI.Splash(); f.ShowDialog(); return(resultado); }
/// <summary> /// Splash de inicio del sistema /// </summary> /// <returns>true</returns> private Boolean Splash() { Boolean Resultado = true; GUI.Splash f = new GUI.Splash(); f.ShowDialog(); if (f.OpcionDatosServidor) { this.resultadoServidor = false; DatosServidor(); this.resultadoServidor = true; } return(Resultado); }
private void Splash() { GUI.Splash f = new GUI.Splash(); f.ShowDialog(); }