public override void ExcuteGameGuide() { if (this.srcItem == null) { return; } GS_ITEM_MOVE_REQ gS_ITEM_MOVE_REQ = new GS_ITEM_MOVE_REQ(); NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); if (charPersonInfo == null) { return; } NkSoldierInfo soldierInfoFromSolID = charPersonInfo.GetSoldierInfoFromSolID(this.destSolID); if (soldierInfoFromSolID == null) { return; } if (soldierInfoFromSolID.GetSolPosType() == 2 || soldierInfoFromSolID.GetSolPosType() == 6) { return; } ITEMTYPE_INFO itemTypeInfo = NrTSingleton <ItemManager> .Instance.GetItemTypeInfo(this.srcItem.m_nItemUnique); if (itemTypeInfo == null) { return; } ITEMINFO itemInfo = NrTSingleton <ItemManager> .Instance.GetItemInfo(this.srcItem.m_nItemUnique); if (itemInfo != null && itemInfo.m_nItemType == 19 && !soldierInfoFromSolID.IsAtbCommonFlag(2L)) { return; } if (!soldierInfoFromSolID.IsEquipClassType(itemTypeInfo.WEAPONTYPE, itemTypeInfo.EQUIPCLASSTYPE)) { string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("34"); Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } if (NrTSingleton <ItemManager> .Instance.GetItemMinLevelFromItem(this.srcItem) > (int)soldierInfoFromSolID.GetLevel()) { string textFromNotify2 = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("358"); Main_UI_SystemMessage.ADDMessage(textFromNotify2, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } int equipItemPos = (int)NrTSingleton <ItemManager> .Instance.GetEquipItemPos(this.srcItem.m_nItemUnique); gS_ITEM_MOVE_REQ.m_nMoveType = NrTSingleton <ItemManager> .Instance.GetItemMoveType_InvenToSol(this.srcItem.m_nPosType); gS_ITEM_MOVE_REQ.m_nSrcItemID = this.srcItem.m_nItemID; gS_ITEM_MOVE_REQ.m_nSrcItemPos = this.srcItem.m_nItemPos; gS_ITEM_MOVE_REQ.m_nSrcSolID = this.srcSolID; if (this.destItem != null) { gS_ITEM_MOVE_REQ.m_nDestItemID = this.destItem.m_nItemID; gS_ITEM_MOVE_REQ.m_nDestItemPos = equipItemPos; gS_ITEM_MOVE_REQ.m_nDestSolID = this.destSolID; } else { gS_ITEM_MOVE_REQ.m_nDestItemID = 0L; gS_ITEM_MOVE_REQ.m_nDestItemPos = equipItemPos; gS_ITEM_MOVE_REQ.m_nDestSolID = this.destSolID; } SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_ITEM_MOVE_REQ, gS_ITEM_MOVE_REQ); NrTSingleton <GameGuideManager> .Instance.ExecuteGuide = true; string itemMaterialCode = NrTSingleton <ItemManager> .Instance.GetItemMaterialCode(this.srcItem.m_nItemUnique); if (!string.IsNullOrEmpty(itemMaterialCode)) { TsAudioManager.Container.RequestAudioClip("UI_ITEM", itemMaterialCode, "DROP", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay)); } }
public override void ExcuteGameGuide() { if (this.srcItem == null || this.destItem == null) { return; } GS_ITEM_MOVE_REQ gS_ITEM_MOVE_REQ = new GS_ITEM_MOVE_REQ(); NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); if (charPersonInfo == null) { return; } NkSoldierInfo soldierInfoFromSolID = charPersonInfo.GetSoldierInfoFromSolID(this.destSolID); if (soldierInfoFromSolID == null) { return; } ITEMTYPE_INFO itemTypeInfo = NrTSingleton <ItemManager> .Instance.GetItemTypeInfo(this.srcItem.m_nItemUnique); if (itemTypeInfo == null) { return; } if (!soldierInfoFromSolID.IsEquipClassType(itemTypeInfo.WEAPONTYPE, itemTypeInfo.EQUIPCLASSTYPE)) { string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("34"); Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } if (NrTSingleton <ItemManager> .Instance.GetItemMinLevelFromItem(this.srcItem) > (int)soldierInfoFromSolID.GetLevel()) { string textFromNotify2 = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("358"); Main_UI_SystemMessage.ADDMessage(textFromNotify2, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } int equipItemPos = (int)NrTSingleton <ItemManager> .Instance.GetEquipItemPos(this.srcItem.m_nItemUnique); gS_ITEM_MOVE_REQ.m_nMoveType = NrTSingleton <ItemManager> .Instance.GetItemMoveType_InvenToSol(this.srcItem.m_nPosType); gS_ITEM_MOVE_REQ.m_nSrcItemID = this.srcItem.m_nItemID; gS_ITEM_MOVE_REQ.m_nSrcItemPos = this.srcItem.m_nItemPos; gS_ITEM_MOVE_REQ.m_nSrcSolID = this.srcSolID; if (this.destItem != null) { gS_ITEM_MOVE_REQ.m_nDestItemID = this.destItem.m_nItemID; gS_ITEM_MOVE_REQ.m_nDestItemPos = equipItemPos; gS_ITEM_MOVE_REQ.m_nDestSolID = this.destSolID; } else { gS_ITEM_MOVE_REQ.m_nDestItemID = 0L; gS_ITEM_MOVE_REQ.m_nDestItemPos = equipItemPos; gS_ITEM_MOVE_REQ.m_nDestSolID = this.destSolID; } SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_ITEM_MOVE_REQ, gS_ITEM_MOVE_REQ); NrTSingleton <GameGuideManager> .Instance.ExecuteGuide = true; }