private bool PAUSE() { PauseOn = true; Pause = new PauseScreen(); if (Pause.TriState == 0 || Pause.TriState == 1) { if (Pause.TriState == 0) { Saving.SaveGame(); } Quit = true; return(true); } Console.Clear(); Refresh(); GP.DrawGamePanelInvoker(); Draw.Few($"[{(++Score).ToString()}]", 35, 9); DrawNextShape(); Console.CursorVisible = false; PauseOn = false; return(false); }