Example #1
0
 public FreeRoamState(GMStateSystem system) : base(system)
 {
 }
Example #2
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 public GMState(GMStateSystem system)
 {
     _system = system;
 }
Example #3
0
 public CutSceneState(GMStateSystem system) : base(system)
 {
 }
Example #4
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 public BattleState(GMStateSystem system) : base(system)
 {
 }