Example #1
0
        private void Initialize()
        {
            _scene = new GLScene();

            Logger.InitLoggerService(new BasicLoggingService());

            var labyrinth = new GLLabyrinthObj();

            labyrinth.Name = "labyrinth";

            _scene.Objects.Add(labyrinth);

            Resize += delegate
            {
                SetupCamera();
            };

            Run(30); // fps
            RenderFrame += PaintingView_RenderFrame;
        }
Example #2
0
        private void Initialize()
        {
            _scene = new GLScene();

            //_scene.Objects.Add(new GLAxis());
            _scene.Objects.Add(new GLStarSpace()
            {
                Count = 200
            });

            Resize += delegate
            {
                height = Height;
                width  = Width;
                SetupCamera();
            };

            Run(20); // 20 fps

            RenderFrame += PaintingView_RenderFrame;
        }