DrawBezier() public static method

public static DrawBezier ( Vector2 start, Vector2 startTangent, Vector2 end, Vector2 endTangent, Color color, float width ) : void
start Vector2
startTangent Vector2
end Vector2
endTangent Vector2
color Color
width float
return void
Example #1
0
 /// <summary>
 /// 绘制连线
 /// </summary>
 void DrawNodeConnectLine()
 {
     if (NodeParent.m_SelectNodeLineBegin != null)
     {
         //Debug.Log("rttttttttttttt");
         GLDraw.DrawBezier(NodeParent.m_SelectNodeLineBegin.m_Pos, Event.current.mousePosition, 100, Color.red, 2);
     }
     //  Debug.Log("DrawNodeConnectLine " + m_AllConnectedLinePoints.Count);
     foreach (var item in m_AllConnectedLinePoints)
     {
         GLDraw.DrawBezier(item.m_BeginNodeLintPoint.m_Pos, item.m_EndNodeLintPoint.m_Pos, 100, Color.green, 2);
     }//绘制所有的连线
 }