Example #1
0
    void HandleActionTrunEnded(GK_TBM_EndTrunResult res)
    {
        UM_TBM_MatchResult result = new UM_TBM_MatchResult(res);

        if (res.Match != null)
        {
            UM_TBM_Match match = new UM_TBM_Match(res.Match);
            UpdateMatchData(match);
            result.SetMatch(match);
        }

        TurnEndedEvent(result);
    }
Example #2
0
    void ActionTrunEnded(GK_TBM_EndTrunResult result)
    {
        GameCenter_TBM.ActionTrunEnded -= ActionTrunEnded;
        Debug.Log("ActionTrunEnded IsSucceeded: " + result.IsSucceeded);

        if (result.IsFailed)
        {
            Debug.Log(result.Error.Description);
        }
        else
        {
            GameCenter_TBM.PrintMatchInfo(result.Match);
        }
    }
    void ActionTrunEnded(GK_TBM_EndTrunResult result)
    {
        GameCenter_TBM.ActionTrunEnded -= ActionTrunEnded;
        ISN_Logger.Log("ActionTrunEnded IsSucceeded: " + result.IsSucceeded);

        if (result.IsFailed)
        {
            IOSMessage.Create("ActionTrunEnded", result.Error.Message);
            ISN_Logger.Log(result.Error.Message);
        }
        else
        {
            GameCenter_TBM.PrintMatchInfo(result.Match);
        }
    }
Example #4
0
    private void OnEndTurnResultFailed(string errorData)
    {
        GK_TBM_EndTrunResult result = new GK_TBM_EndTrunResult(errorData);

        ActionTrunEnded(result);
    }
	void ActionTrunEnded (GK_TBM_EndTrunResult result) {
		GameCenter_TBM.ActionTrunEnded -= ActionTrunEnded;
		Debug.Log("ActionTrunEnded IsSucceeded: " + result.IsSucceeded);

		if(result.IsFailed) {
			Debug.Log(result.Error.Description);
		} else {
			GameCenter_TBM.PrintMatchInfo(result.Match);
		}
	}
	void ActionTrunEnded (GK_TBM_EndTrunResult result) {
		GameCenter_TBM.ActionTrunEnded -= ActionTrunEnded;
		ISN_Logger.Log("ActionTrunEnded IsSucceeded: " + result.IsSucceeded);

		if(result.IsFailed) {
			IOSMessage.Create("ActionTrunEnded", result.Error.Description);
			ISN_Logger.Log(result.Error.Description);
		} else {
			GameCenter_TBM.PrintMatchInfo(result.Match);
		}
	}