void Start()
 {
     instance = this;
     //Debug.Log("Connected!");
     Debug.Log("[GEController] Initialized");
     if (!PlayerPrefs.HasKey("ProfileName"))
     {
         uiProfileSettings.SetActive(true);
     }
 }
Example #2
0
 void Start()
 {
     gameEngine = GameObject.Find("GameManager").GetComponent <GEController>();
     //this.client.RegisterHandler(MsgType.Disconnect, OnDisconnect);
 }