Example #1
0
        override protected void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is ColumnSeries)
            {
                var          points       = new PointCollection();
                var          pointCount   = 0;
                var          rects        = new List <Rect>();
                ColumnSeries columnSeries = series as ColumnSeries;
                points     = columnSeries.ColumnPoints;
                pointCount = columnSeries.ColumnPoints.Count;
                rects      = columnSeries.Rects;
                System.Drawing.Brush fill    = columnSeries.Fill.AsDrawingBrush();
                System.Drawing.Pen   fillPen = new System.Drawing.Pen(fill);
                if (RenderingMode == RenderingMode.Default)
                {
                    for (int i = 0; i < columnSeries.Parts.Count; i++)
                    {
                        System.Windows.Shapes.Rectangle element = (columnSeries.Parts[i] as ColumnPart).CreatePart() as System.Windows.Shapes.Rectangle;
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    for (int i = 0; i < rects.Count; i++)
                    {
                        Rect rect = rects[i];
                        switch (RenderingMode)
                        {
                        case RenderingMode.GDIRendering:
                            GDIGraphics.DrawRectangle(pen, (float)rect.X, (float)rect.Y, (float)rect.Width, (float)rect.Height);
                            GDIGraphics.FillRectangle(fill, (float)rect.X, (float)rect.Y, (float)rect.Width, (float)rect.Height);
                            break;

                        case RenderingMode.Default:
                            break;

                        case RenderingMode.WritableBitmap:
                            this.WritableBitmap.Lock();
                            WritableBitmapGraphics.DrawRectangle(pen, (float)rect.X, (float)rect.Y, (float)rect.Width, (float)rect.Height);
                            WritableBitmapGraphics.FillRectangle(fill, (float)rect.X, (float)rect.Y, (float)rect.Width, (float)rect.Height);
                            this.WritableBitmap.Unlock();
                            break;

                        default:
                            break;
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
        public RenderContext(GraphicsDevice device, int width, int height)
        {
            GraphicsDevice = device;

            Width  = width;
            Height = height;

            StaticBackground = new Bitmap(Width, Height);
            GDIGraphics      = Graphics.FromImage(StaticBackground);

            BackgroundColor = System.Drawing.Color.White;
            GDIGraphics.Clear(BackgroundColor);
        }
        protected override void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is AreaSeries)
            {
                AreaSeries areaSeries = series as AreaSeries;
                var        brush      = (this.Series as AreaSeries).Fill.AsDrawingBrush();
                var        points     = areaSeries.AreaPoints;
                var        pointCount = areaSeries.AreaPoints.Count;
                if (RenderingMode == RenderingMode.Default)
                {
                    PartsCanvas.Children.Clear();
                    for (int i = 0; i < areaSeries.Parts.Count; i++)
                    {
                        var element = areaSeries.Parts[i].CreatePart();
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    for (int i = 0; i < pointCount - 1; i++)
                    {
                        switch (RenderingMode)
                        {
                        case RenderingMode.GDIRendering:
                            GDIGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            break;

                        case RenderingMode.Default:
                            break;

                        case RenderingMode.WritableBitmap:
                            this.WritableBitmap.Lock();
                            WritableBitmapGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            this.WritableBitmap.AddDirtyRect(new Int32Rect(0, 0, WritableBitmap.PixelWidth, WritableBitmap.PixelHeight));
                            this.WritableBitmap.Unlock();
                            break;

                        default:
                            break;
                        }
                    }
                    DrawFilledPath(areaSeries, pen, brush);
                }
                this.Collection.InvalidateBitmap();
            }
        }
Example #4
0
        public Color load(ref Surface surface)
        {
            using (Bitmap bmp = new Bitmap(fileName)) {
                if (surface == null)
                {
                    surface = ResourceUtil.directDraw.createOffscreenSurface(bmp.Size);
                }

                using (GDIGraphics g = new GDIGraphics(surface)) {
                    // without the size parameter, it doesn't work well with non-standard DPIs.
                    g.graphics.DrawImage(bmp, new Rectangle(new Point(0, 0), bmp.Size));
                }
                return(bmp.GetPixel(0, 0));
            }
        }
        protected override void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is SplineSeries)
            {
                SplineSeries splineSeries = series as SplineSeries;
                var          points       = splineSeries.SplinePoints;
                var          pointCount   = splineSeries.SplinePoints.Count;
                if (RenderingMode == RenderingMode.Default)
                {
                    PartsCanvas.Children.Clear();
                    for (int i = 0; i < splineSeries.Parts.Count; i++)
                    {
                        var element = splineSeries.Parts[i].CreatePart();
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    for (int i = 0; i < pointCount - 1; i++)
                    {
                        switch (RenderingMode)
                        {
                        case RenderingMode.GDIRendering:
                            GDIGraphics.DrawBezier(pen, points[i].AsDrawingPointF(), splineSeries.FirstControlPoints[i].AsDrawingPointF(), splineSeries.SecondControlPoints[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            break;

                        case RenderingMode.Default:
                            break;

                        case RenderingMode.WritableBitmap:
                            this.WritableBitmap.Lock();
                            WritableBitmapGraphics.DrawBezier(pen, points[i].AsDrawingPointF(), splineSeries.FirstControlPoints[i].AsDrawingPointF(), splineSeries.SecondControlPoints[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            this.WritableBitmap.AddDirtyRect(new Int32Rect(0, 0, WritableBitmap.PixelWidth, WritableBitmap.PixelHeight));
                            this.WritableBitmap.Unlock();
                            break;

                        default:
                            break;
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
Example #6
0
        protected void loadFile(string fileName)
        {
            using (Bitmap bmp = new Bitmap(fileName))
            {
                if (_surface == null)
                {
                    _surface = directDraw.createOffscreenSurface(bmp.Size);
                }

                using (GDIGraphics g = new GDIGraphics(_surface))
                {
                    // without the size parameter, it doesn't work well with non-standard DPIs.
                    g.graphics.DrawImage(bmp, new Rectangle(new Point(0, 0), bmp.Size));
                }
                _surface.sourceColorKey = bmp.GetPixel(0, 0);
            }
        }
        override protected void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is StepLineSeries)
            {
                StepLineSeries stepLineSeries = series as StepLineSeries;
                var            points         = stepLineSeries.LinePoints;
                var            pointCount     = stepLineSeries.LinePoints.Count;
                if (RenderingMode == RenderingMode.Default)
                {
                    PartsCanvas.Children.Clear();
                    for (int i = 0; i < stepLineSeries.Parts.Count; i++)
                    {
                        var element = stepLineSeries.Parts[i].CreatePart();
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    for (int i = 0; i < pointCount - 1; i++)
                    {
                        switch (RenderingMode)
                        {
                        case RenderingMode.GDIRendering:
                            GDIGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            break;

                        case RenderingMode.Default:
                            break;

                        case RenderingMode.WritableBitmap:
                            WritableBitmapGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                            break;

                        default:
                            break;
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
Example #8
0
        // load picture into this surface.
        public Color load(ref Surface surface)
        {
            using (Bitmap bmp = new Bitmap(fileName)) {
                if (surface != null)
                {
                    surface.Dispose();
                }

                Size sz = bmp.Size;
                sz.Width  *= zoom;
                sz.Height *= zoom;

                surface = ResourceUtil.directDraw.createOffscreenSurface(sz);

                using (GDIGraphics g = new GDIGraphics(surface)) {
                    g.graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
                    g.graphics.PixelOffsetMode   = PixelOffsetMode.Half;
                    g.graphics.DrawImage(bmp, new Rectangle(new Point(0, 0), sz));
                }
                return(bmp.GetPixel(0, 0));
            }
        }
        private void DrawFilledPath(SeriesBase series, System.Drawing.Pen pen, System.Drawing.Brush brush)
        {
            var path = new System.Drawing.Drawing2D.GraphicsPath();

            if (series is AreaSeries)
            {
                path.StartFigure();
                AreaSeries areaSeries = series as AreaSeries;
                var        points     = areaSeries.AreaPoints;
                var        pointCount = areaSeries.AreaPoints.Count;
                for (int i = 0; i < pointCount - 1; i++)
                {
                    System.Drawing.PointF startPoint = points[i].AsDrawingPointF();
                    System.Drawing.PointF endPoint   = points[i + 1].AsDrawingPointF();
                    path.AddLine(startPoint, endPoint);
                }

                path.CloseAllFigures();

                switch (RenderingMode)
                {
                case RenderingMode.GDIRendering:
                    GDIGraphics.FillPath(brush, path);
                    break;

                case RenderingMode.Default:
                    break;

                case RenderingMode.WritableBitmap:
                    WritableBitmapGraphics.FillPath(brush, path);
                    break;

                default:
                    break;
                }
            }
        }
Example #10
0
        protected override void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is BarErrorSeries)
            {
                var             points          = new PointCollection();
                var             lowPoints       = new PointCollection();
                var             openPoints      = new PointCollection();
                var             closePoints     = new PointCollection();
                var             openOffPoints   = new PointCollection();
                var             closeOffPoints  = new PointCollection();
                var             pointCount      = 0;
                PartsCollection partsCollection = new PartsCollection();
                if (series is BarErrorSeries)
                {
                    BarErrorSeries lineSeries = series as BarErrorSeries;
                    points         = lineSeries.HighPoints;
                    lowPoints      = lineSeries.LowPoints;
                    openPoints     = lineSeries.OpenPoints;
                    closePoints    = lineSeries.ClosePoints;
                    openOffPoints  = lineSeries.OpenOffPoints;
                    closeOffPoints = lineSeries.CloseOffPoints;

                    pointCount      = lineSeries.HighPoints.Count;
                    partsCollection = lineSeries.Parts;
                }
                if (RenderingMode == RenderingMode.Default)
                {
                    for (int i = 0; i < partsCollection.Count; i++)
                    {
                        var element = partsCollection[i].CreatePart();
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    if (series is BarErrorSeries)
                    {
                        for (int i = 0; i < pointCount; i++)
                        {
                            switch (RenderingMode)
                            {
                            case RenderingMode.GDIRendering:
                                GDIGraphics.DrawLine(pen, points[i].AsDrawingPointF(), lowPoints[i].AsDrawingPointF());
                                GDIGraphics.DrawLine(pen, openOffPoints[i].AsDrawingPointF(), openPoints[i].AsDrawingPointF());
                                GDIGraphics.DrawLine(pen, closeOffPoints[i].AsDrawingPointF(), closePoints[i].AsDrawingPointF());
                                break;

                            case RenderingMode.Default:
                                break;

                            case RenderingMode.WritableBitmap:
                                this.WritableBitmap.Lock();
                                WritableBitmapGraphics.DrawLine(pen, points[i].AsDrawingPointF(), lowPoints[i].AsDrawingPointF());
                                WritableBitmapGraphics.DrawLine(pen, openOffPoints[i].AsDrawingPointF(), openPoints[i].AsDrawingPointF());
                                WritableBitmapGraphics.DrawLine(pen, closeOffPoints[i].AsDrawingPointF(), closePoints[i].AsDrawingPointF());
                                this.WritableBitmap.Unlock();
                                break;

                            default:
                                break;
                            }
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
Example #11
0
        override protected void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is ScatterSeries || series is BubbleSeries)
            {
                var             points          = new PointCollection();
                var             sizes           = new List <double>();
                var             pointCount      = 0;
                float           size            = 0;
                var             brush           = new SolidColorBrush(Colors.Blue).AsDrawingBrush();
                PartsCollection partsCollection = new PartsCollection();
                if (series is ScatterSeries)
                {
                    ScatterSeries scatterSeries = series as ScatterSeries;
                    points          = scatterSeries.ScatterPoints;
                    pointCount      = scatterSeries.ScatterPoints.Count;
                    size            = (float)scatterSeries.ScatterSize;
                    brush           = (this.Series as ScatterSeries).Fill.AsDrawingBrush();
                    partsCollection = scatterSeries.Parts;
                }
                else if (series is BubbleSeries)
                {
                    BubbleSeries scatterSeries = series as BubbleSeries;
                    points     = scatterSeries.BubblePoints;
                    pointCount = scatterSeries.BubblePoints.Count;
                    //size = (float)scatterSeries.;
                    sizes           = scatterSeries.SizeValues;
                    brush           = (this.Series as FillSeriesBase).Fill.AsDrawingBrush();
                    partsCollection = scatterSeries.Parts;
                }

                if (RenderingMode == RenderingMode.Default)
                {
                    for (int i = 0; i < partsCollection.Count; i++)
                    {
                        Ellipse element = (Ellipse)partsCollection[i].CreatePart();
                        if (element != null && !PartsCanvas.Children.Contains(element))
                        {
                            PartsCanvas.Children.Add(element);
                        }
                    }
                }
                else
                {
                    for (int i = 0; i < pointCount; i++)
                    {
                        if (series is ScatterSeries)
                        {
                            switch (RenderingMode)
                            {
                            case RenderingMode.GDIRendering:
                                GDIGraphics.DrawEllipse(pen, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                GDIGraphics.FillEllipse(brush, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                break;

                            case RenderingMode.Default:
                                break;

                            case RenderingMode.WritableBitmap:
                                this.WritableBitmap.Lock();
                                WritableBitmapGraphics.DrawEllipse(pen, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                WritableBitmapGraphics.FillEllipse(brush, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                this.WritableBitmap.Unlock();
                                break;

                            default:
                                break;
                            }
                        }
                        else
                        {
                            size = (int)sizes[i];
                            switch (RenderingMode)
                            {
                            case RenderingMode.GDIRendering:
                                GDIGraphics.DrawEllipse(pen, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                GDIGraphics.FillEllipse(brush, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                break;

                            case RenderingMode.Default:
                                break;

                            case RenderingMode.WritableBitmap:
                                this.WritableBitmap.Lock();
                                WritableBitmapGraphics.DrawEllipse(pen, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                WritableBitmapGraphics.FillEllipse(brush, points[i].AsDrawingPointF().X - size / 2, points[i].AsDrawingPointF().Y - size / 2, size, size);
                                this.WritableBitmap.Unlock();
                                break;

                            default:
                                break;
                            }
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
Example #12
0
        override protected void DrawPath(SeriesBase series, System.Drawing.Pen pen)
        {
            if (series is LineSeries || series is HiLoSeries || series is HiLoOpenCloseSeries)
            {
                var             points          = new PointCollection();
                var             lowPoints       = new PointCollection();
                var             pointCount      = 0;
                PartsCollection partsCollection = new PartsCollection();
                if (series is LineSeries)
                {
                    LineSeries lineSeries = series as LineSeries;
                    points          = lineSeries.LinePoints;
                    pointCount      = lineSeries.LinePoints.Count;
                    partsCollection = lineSeries.Parts;
                }
                else if (series is HiLoSeries)
                {
                    HiLoSeries lineSeries = series as HiLoSeries;
                    points          = lineSeries.HighPoints;
                    lowPoints       = lineSeries.LowPoints;
                    pointCount      = lineSeries.HighPoints.Count;
                    partsCollection = lineSeries.Parts;
                }
                else if (series is HiLoOpenCloseSeries)
                {
                    HiLoOpenCloseSeries lineSeries = series as HiLoOpenCloseSeries;
                    points          = lineSeries.HighPoints;
                    lowPoints       = lineSeries.LowPoints;
                    pointCount      = lineSeries.HighPoints.Count;
                    partsCollection = lineSeries.Parts;
                }
                if (RenderingMode == RenderingMode.Default)
                {
                    for (int i = 0; i < partsCollection.Count; i++)
                    {
                        UIElement renderElement = partsCollection[i].CreatePart();
                        if (renderElement != null && !PartsCanvas.Children.Contains(renderElement))
                        {
                            PartsCanvas.Children.Add(renderElement);
                        }
                    }
                }
                else
                {
                    if (series is LineSeries)
                    {
                        for (int i = 0; i < pointCount - 1; i++)
                        {
                            switch (RenderingMode)
                            {
                            case RenderingMode.GDIRendering:
                                GDIGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());

                                break;

                            case RenderingMode.Default:
                                break;

                            case RenderingMode.WritableBitmap:
                                this.WritableBitmap.Lock();
                                WritableBitmapGraphics.DrawLine(pen, points[i].AsDrawingPointF(), points[i + 1].AsDrawingPointF());
                                this.WritableBitmap.Unlock();
                                break;

                            default:
                                break;
                            }
                        }
                    }
                    else
                    {
                        for (int i = 0; i < pointCount; i++)
                        {
                            switch (RenderingMode)
                            {
                            case RenderingMode.GDIRendering:
                                GDIGraphics.DrawLine(pen, points[i].AsDrawingPointF(), lowPoints[i].AsDrawingPointF());

                                break;

                            case RenderingMode.Default:
                                break;

                            case RenderingMode.WritableBitmap:
                                this.WritableBitmap.Lock();
                                WritableBitmapGraphics.DrawLine(pen, points[i].AsDrawingPointF(), lowPoints[i].AsDrawingPointF());
                                this.WritableBitmap.Unlock();
                                break;

                            default:
                                break;
                            }
                        }
                    }
                    this.Collection.InvalidateBitmap();
                }
            }
        }
Example #13
0
        static MountainVoxel()
        {
            initCliffSprites();

            // pre-draw pictures

            Pen   blackPen     = new Pen(Color.Black);
            Brush whiteBrush   = new SolidBrush(Color.White);
            Brush magentaBrush = new SolidBrush(Color.Magenta);

            for (int tdiff = 0; tdiff <= 8; tdiff++)
            {            // tdiff= difference between top and bottom
                int u = Math.Min(tdiff + 2, 6);

                images[tdiff] = ResourceUtil.directDraw.createOffscreenSurface(
                    new Size(32 * (5 - (Math.Abs(tdiff - 4) + 1) / 2), tdiff * 4 + 1 + 2 * 4));
                images[tdiff].sourceColorKey = Color.Magenta;

                using (GDIGraphics g = new GDIGraphics(images[tdiff]))
                {
                    // clearing the surface at the beginning will leave dots since
                    // adjacent pictures sometimes overlap.
                    //					g.graphics.FillRectangle(magentaBrush,
                    //						new Rectangle( new Point(0,0), images[tdiff].size )); // clear the surface


                    int idx = 0;

                    for ( ; u >= tdiff - u; u--, idx++)
                    {
                        int offset = idx * 32;

                        // clear the sprite
                        g.graphics.FillRectangle(magentaBrush,
                                                 new Rectangle(new Point(offset, 0), new Size(32, images[tdiff].size.Height)));

                        Point[] pts = new Point[] {
                            new Point(offset + 16, 0 /*1*/),
                            new Point(offset + 32, u * 4),
                            new Point(offset + 16, tdiff * 4),
                            new Point(offset + 15, tdiff * 4),
                            new Point(offset, u * 4),
                            new Point(offset + 15, 0 /*1*/)
                        };
                        g.graphics.FillPolygon(whiteBrush, pts);
                        g.graphics.DrawLines(blackPen, pts);
                    }
                }
            }

            blackPen.Dispose();
            whiteBrush.Dispose();
            magentaBrush.Dispose();

            // load color palettes
            XmlDocument doc = new XmlDocument();

            doc.Load(ResourceUtil.findSystemResource("mountainPalette.xml"));
            mountainColors[0] = loadColors((XmlElement)doc.SelectSingleNode("/*/spring"));
            mountainColors[1] = loadColors((XmlElement)doc.SelectSingleNode("/*/summer"));
            mountainColors[2] = loadColors((XmlElement)doc.SelectSingleNode("/*/autumn"));
            mountainColors[3] = loadColors((XmlElement)doc.SelectSingleNode("/*/winter"));
            waterColors       = loadColors((XmlElement)doc.SelectSingleNode("/*/water"));
        }
 public void Reset()
 {
     GDIGraphics.Clear(System.Drawing.Color.White);
 }