Example #1
0
 // Use this for initialization
 void Start()
 {
     if (PlayerPrefs.GetInt("MuteSound") == 1)
     {
         //btnMute.image.sprite = muteSprites[1];
         GCSurvival survival = FindObjectOfType(typeof(GCSurvival)) as GCSurvival;
         survival.MuteSound();;
     }
 }
Example #2
0
    void Start()
    {
        // PauseManager requires the EventSystem - make sure there is one
        if (FindObjectOfType <EventSystem>() == null)
        {
            var es = new GameObject("EventSystem", typeof(EventSystem));
            es.AddComponent <StandaloneInputModule>();
        }

        pausableInterfaces  = pausable.GetComponents(typeof(IPausable));
        quittableInterfaces = pausable.GetComponents(typeof(IQuittable));
        anim       = pauseCanvas.GetComponent <Animator> ();
        gcSurvival = GameObject.FindObjectOfType(typeof(GCSurvival)) as GCSurvival;

        pauseCanvas.enabled = false;
    }
    // Use this for initialization
    void Start()
    {
        lineRenderer = GetComponent <LineRenderer>();
        lineRenderer.SetWidth(.2f, .2f);
        GameObject gameControllerObject = GameObject.FindWithTag("GameController");

        if (gameControllerObject != null)
        {
            gameController     = gameControllerObject.GetComponent <GameController>();
            survivalController = gameControllerObject.GetComponent <GCSurvival>();
        }

        if (gameController == null && survivalController == null)
        {
            Debug.Log("Cannot find 'GameController' script");
        }
    }
Example #4
0
    // Use this for initialization
    void Start()
    {
        CurrentHealth = initialHealth;
        GameObject gameControllerObject = GameObject.FindWithTag("GameController");

        if (gameControllerObject != null)
        {
            gameController     = gameControllerObject.GetComponent <GameController>();
            survivalController = gameControllerObject.GetComponent <GCSurvival>();
            if (PlayerPrefs.GetInt("MuteSound") == 1)
            {
                //btnMute.image.sprite = muteSprites[1];
                survivalController.MuteSound();;
            }
        }

        if (gameController == null && survivalController == null)
        {
            Debug.Log("Cannot find 'GameController' script");
        }
    }
Example #5
0
    //private float maxSqrVelocity;

    // Use this for initialization
    void Start()
    {
        //rb = GetComponent<Rigidbody>();

        //col = GetComponent<BoxCollider>();
        rb           = GetComponentInParent <Rigidbody>();
        lineRenderer = GetComponent <LineRenderer>();
        lineRenderer.SetWidth(.2f, .2f);
        GameObject gameControllerObject = GameObject.FindWithTag("GameController");

        nearestDistance = Mathf.Infinity;

        if (gameControllerObject != null)
        {
            gameController     = gameControllerObject.GetComponent <GameController>();
            survivalController = gameControllerObject.GetComponent <GCSurvival>();
        }

        if (gameController == null && survivalController == null)
        {
            Debug.Log("Cannot find 'GameController' script");
        }
    }
 void Start()
 {
     //CalibrateAccelerometer();
     health     = FindObjectOfType(typeof(PlayerHealth)) as PlayerHealth;
     gcSurvival = FindObjectOfType(typeof(GCSurvival)) as GCSurvival;
 }
Example #7
0
 void Start()
 {
     gcSurvival = FindObjectOfType(typeof(GCSurvival)) as GCSurvival;
 }