private void EventAttackStart() { while (true) { WaitQueue(); // 工作代码 WorkStart: try { Process1(); } catch (ThreadAbortException) { } catch (Exceptions.ReactivateThreadException) { // 在工作模式内重新开始线程 Delay(500); goto WorkStart; throw; } catch (Exceptions.TimeOutException) { // 超时 OvertimeProcess(); } catch (Exceptions.DataErrorException e) { // 数据异常 FunctionExceptionLog.Write($"数据异常,出击线程已关闭:", e); this.StopThread(); } IsWorking = false; } this.StopThread(); }
protected override void Entrance() { try { EventAttackStart(); } catch (ThreadAbortException) { } catch (Exception e) { FunctionExceptionLog.Write($"发生致命错误,出击线程已关闭:", e); this.StopThread(); } }