protected void Init() { m_Instance.minSize = new Vector2(WINDOW_MIN_WIDTH, WINDOW_MIN_HIEGHT); if (null != m_ActionFrameData) { m_fTime = (float)m_ActionFrameData.Time; m_Config = m_ActionFrameData.FuncMethodFrame; } else { m_ActionFrameData = new ActionFrameData(); m_Config = new FuncMethodFrameConfig(); } }
public FuncMethodFrame(ActionPlayer action, ActionFrameData data) : base(action, data) { m_Config = m_FrameData.FuncMethodFrame; }