// Use this for initialization void Start() { fullscreenSelectionUI = GameObject.Find("FullscreenSelectionUI").GetComponent<FullscreenSelectionUI>(); }
void Awake() { model = transform.parent.GetComponent<SpriteModel> (); movie = GetComponent<AVProQuickTimeMovie> (); billboardRenderer = GetComponent<Renderer>(); movie._folder = model.videoFolderPath; movie._filename = model.videoFileName; currentVideoType = VideoType.None; fullscreenSelectionUI = GameObject.Find("FullscreenSelectionUI").GetComponent<FullscreenSelectionUI>(); prevFrameCount = 0; isPlaying = false; nextFrameTimer = new Timer(1f / 20f); }