public void ReceiveFullSyncFrame(FullSyncFrame frame) { logger.Debug("ReceiveFullSyncFrame: {0}", frame); authoritativeTimeline.AddPoint(frame.Time + frame.DeltaTime, frame.Snapshot); CurrentStats.ReceivedSyncFrameTime = frame.Time; CurrentStats.ReceivedSyncFrameDeltaTime = frame.DeltaTime; }
private void OnServerMessage_FullSyncFrame(NetIncomingMessage msg, FullSyncFrame message) { simulator.ReceiveFullSyncFrame(message); isStarted = true; }