public int GetLatestQuarterNoFullSeasonQuarters1920() { FullSeasonQuarters19_20 game = this._dbContext.FullSeasonQuarters1920.OrderByDescending(x => x.ID).FirstOrDefault(); if (game == null) { return(0); } return(game.QuarterNo); }
public bool QuarterExist1920(int GameNo, int QuarterNo) { FullSeasonQuarters19_20 quarter = this._dbContext.FullSeasonQuarters1920.FirstOrDefault(x => x.GameNo == GameNo && x.QuarterNo == QuarterNo); if (quarter == null) { return(false); } return(true); }
public void CoefficientOptimizerQuarter(int No) { int firstgames = 0; int othergames = 0; double Coefficient1, Coefficient2, Coefficient3, Coefficient4, Coefficient5, Coefficient6, Coefficient7; CoEfficientOptimizer optimizer = new CoEfficientOptimizer(); Coefficient1 = Math.Floor((double)(No / 729)); Coefficient2 = Math.Floor((No - Coefficient1 * 729) / 81); Coefficient3 = Math.Floor((No - Coefficient1 * 729 - Coefficient2 * 81) / 9); Coefficient4 = Math.Floor(No - Coefficient1 * 729 - Coefficient2 * 81 - Coefficient3 * 9); Coefficient1++; Coefficient2++; Coefficient3++; Coefficient4++; double total = Coefficient1 + Coefficient2 + Coefficient3 + Coefficient4; Coefficient1 = total / Coefficient1; Coefficient2 = total / Coefficient2; Coefficient3 = total / Coefficient3; Coefficient4 = total / Coefficient4; Coefficient5 = Math.Floor((double)(No % 729 / 81)); Coefficient6 = Math.Floor((No % 729 - Coefficient5 * 81) / 9); Coefficient7 = Math.Floor(No % 729 - Coefficient5 * 81 - Coefficient6 * 9); Coefficient5++; Coefficient6++; Coefficient7++; total = Coefficient5 + Coefficient6 + Coefficient7; Coefficient5 = total / Coefficient5; Coefficient6 = total / Coefficient6; Coefficient7 = total / Coefficient7; optimizer.Coefficient1 = Coefficient1; optimizer.Coefficient2 = Coefficient2; optimizer.Coefficient3 = Coefficient3; optimizer.Coefficient4 = Coefficient4; optimizer.Coefficient5 = Coefficient5; optimizer.Coefficient6 = Coefficient6; optimizer.Coefficient7 = Coefficient7; for (int i = 750; i < 971; i++) { if (i == 707) { continue; } Team homeTeam = _getStatMethods.GetHomeTeam1920(i); Team awayTeam = _getStatMethods.GetAwayTeam1920(i); for (int j = 1; j < 5; j++) { QuarterPredictions prediction = _simulator.QuarterSimulator1920(homeTeam, awayTeam, j, i, Coefficient1, Coefficient2, Coefficient3, Coefficient4, Coefficient5, Coefficient6, Coefficient7); FullSeasonQuarters19_20 game = _getStatMethods.GetFullSeasonQuarters1920(i, j); if (game.HomePoints == prediction.HomePoints && game.AwayPoints == prediction.AwayPoints) { if (prediction.FirstGame) { optimizer.TotalHomePoints++; } optimizer.TotalAwayPoints++; } if (prediction.FirstGame) { firstgames++; optimizer.FirstHomePoints += Math.Abs(game.HomePoints - prediction.HomePoints) / game.HomePoints * 100; if (game.Home3PA == 0) { optimizer.FirstHome3PA += 100; } else { optimizer.FirstHome3PA += Math.Abs(game.Home3PA - prediction.Home3PA) / game.Home3PA * 100; } if (game.Home3PM == 0) { optimizer.Home3PM += 100; } else { optimizer.Home3PM += Math.Abs(game.Home3PM - prediction.Home3PM) / game.Home3PM * 100; } optimizer.FirstHomeFGA += Math.Abs(game.HomeFGA - prediction.HomeFGA) / game.HomeFGA * 100; optimizer.FirstHomeFGM += Math.Abs(game.HomeFGM - prediction.HomeFGM) / game.HomeFGM * 100; if (game.HomeFTA == 0) { optimizer.FirstHomeFTA += 100; } else { optimizer.FirstHomeFTA += Math.Abs(game.HomeFTA - prediction.HomeFTA) / game.HomeFTA * 100; } if (game.HomeFTM == 0) { optimizer.FirstHomeFTM += 100; } else { optimizer.FirstHomeFTM += Math.Abs(game.HomeFTM - prediction.HomeFTM) / game.HomeFTM * 100; } optimizer.FirstAwayPoints += Math.Abs(game.AwayPoints - prediction.AwayPoints) / game.AwayPoints * 100; if (game.Away3PA == 0) { optimizer.FirstAway3PA += 100; } else { optimizer.FirstAway3PA += Math.Abs(game.Away3PA - prediction.Away3PA) / game.Away3PA * 100; } if (game.Away3PM == 0) { optimizer.FirstAway3PM += 100; } else { optimizer.FirstAway3PM += Math.Abs(game.Away3PM - prediction.Away3PM) / game.Away3PM * 100; } optimizer.FirstAwayFGA += Math.Abs(game.AwayFGA - prediction.AwayFGA) / game.AwayFGA * 100; optimizer.FirstAwayFGM += Math.Abs(game.AwayFGM - prediction.AwayFGM) / game.AwayFGM * 100; if (game.AwayFTA == 0) { optimizer.FirstAwayFTA += 100; } else { optimizer.FirstAwayFTA += Math.Abs(game.AwayFTA - prediction.AwayFTA) / game.AwayFTA * 100; } if (game.AwayFTM == 0) { optimizer.FirstAwayFTM += 100; } else { optimizer.AwayFTM += Math.Abs(game.AwayFTM - prediction.AwayFTM) / game.AwayFTM * 100; } optimizer.FirstTotalHomePoints += Convert.ToInt16(prediction.HomePoints); optimizer.FirstTotalHome3PA += Convert.ToInt16(prediction.Home3PA); optimizer.FirstTotalHome3PM += Convert.ToInt16(prediction.Home3PM); optimizer.FirstTotalHomeFGA += Convert.ToInt16(prediction.HomeFGA); optimizer.FirstTotalHomeFGM += Convert.ToInt16(prediction.HomeFGM); optimizer.FirstTotalHomeFTA += Convert.ToInt16(prediction.HomeFTA); optimizer.FirstTotalHomeFTM += Convert.ToInt16(prediction.HomeFTM); optimizer.FirstTotalAwayPoints += Convert.ToInt16(prediction.AwayPoints); optimizer.FirstTotalAway3PA += Convert.ToInt16(prediction.Away3PA); optimizer.FirstTotalAway3PM += Convert.ToInt16(prediction.Away3PM); optimizer.FirstTotalAwayFGA += Convert.ToInt16(prediction.AwayFGA); optimizer.FirstTotalAwayFGM += Convert.ToInt16(prediction.AwayFGM); optimizer.FirstTotalAwayFTA += Convert.ToInt16(prediction.AwayFTA); optimizer.FirstTotalAwayFTM += Convert.ToInt16(prediction.AwayFTM); } else { othergames++; optimizer.HomePoints += Math.Abs(game.HomePoints - prediction.HomePoints) / game.HomePoints * 100; if (game.Home3PA == 0) { optimizer.Home3PA += 100; } else { optimizer.Home3PA += Math.Abs(game.Home3PA - prediction.Home3PA) / game.Home3PA * 100; } if (game.Home3PM == 0) { optimizer.Home3PM += 100; } else { optimizer.Home3PM += Math.Abs(game.Home3PM - prediction.Home3PM) / game.Home3PM * 100; } optimizer.HomeFGA += Math.Abs(game.HomeFGA - prediction.HomeFGA) / game.HomeFGA * 100; optimizer.HomeFGM += Math.Abs(game.HomeFGM - prediction.HomeFGM) / game.HomeFGM * 100; if (game.HomeFTA == 0) { optimizer.HomeFTA += 100; } else { optimizer.HomeFTA += Math.Abs(game.HomeFTA - prediction.HomeFTA) / game.HomeFTA * 100; } if (game.HomeFTM == 0) { optimizer.HomeFTM += 100; } else { optimizer.HomeFTM += Math.Abs(game.HomeFTM - prediction.HomeFTM) / game.HomeFTM * 100; } optimizer.AwayPoints += Math.Abs(game.AwayPoints - prediction.AwayPoints) / game.AwayPoints * 100; if (game.Away3PA == 0) { optimizer.Away3PA += 100; } else { optimizer.Away3PA += Math.Abs(game.Away3PA - prediction.Away3PA) / game.Away3PA * 100; } if (game.Away3PM == 0) { optimizer.Away3PM += 100; } else { optimizer.Away3PM += Math.Abs(game.Away3PM - prediction.Away3PM) / game.Away3PM * 100; } optimizer.AwayFGA += Math.Abs(game.AwayFGA - prediction.AwayFGA) / game.AwayFGA * 100; optimizer.AwayFGM += Math.Abs(game.AwayFGM - prediction.AwayFGM) / game.AwayFGM * 100; if (game.AwayFTA == 0) { optimizer.AwayFTA += 100; } else { optimizer.AwayFTA += Math.Abs(game.AwayFTA - prediction.AwayFTA) / game.AwayFTA * 100; } if (game.AwayFTM == 0) { optimizer.AwayFTM += 100; } else { optimizer.AwayFTM += Math.Abs(game.AwayFTM - prediction.AwayFTM) / game.AwayFTM * 100; } optimizer.FirstTotalHomePoints += Convert.ToInt16(prediction.HomePoints); optimizer.FirstTotalHome3PA += Convert.ToInt16(prediction.Home3PA); optimizer.FirstTotalHome3PM += Convert.ToInt16(prediction.Home3PM); optimizer.FirstTotalHomeFGA += Convert.ToInt16(prediction.HomeFGA); optimizer.FirstTotalHomeFGM += Convert.ToInt16(prediction.HomeFGM); optimizer.FirstTotalHomeFTA += Convert.ToInt16(prediction.HomeFTA); optimizer.FirstTotalHomeFTM += Convert.ToInt16(prediction.HomeFTM); optimizer.FirstTotalAwayPoints += Convert.ToInt16(prediction.AwayPoints); optimizer.FirstTotalAway3PA += Convert.ToInt16(prediction.Away3PA); optimizer.FirstTotalAway3PM += Convert.ToInt16(prediction.Away3PM); optimizer.FirstTotalAwayFGA += Convert.ToInt16(prediction.AwayFGA); optimizer.FirstTotalAwayFGM += Convert.ToInt16(prediction.AwayFGM); optimizer.FirstTotalAwayFTA += Convert.ToInt16(prediction.AwayFTA); optimizer.FirstTotalAwayFTM += Convert.ToInt16(prediction.AwayFTM); } } } optimizer.FirstHomePoints /= firstgames; optimizer.FirstHome3PA /= firstgames; optimizer.FirstHome3PM /= firstgames; optimizer.FirstHomeFGA /= firstgames; optimizer.FirstHomeFGM /= firstgames; optimizer.FirstHomeFTA /= firstgames; optimizer.FirstHomeFTM /= firstgames; optimizer.FirstAwayPoints /= firstgames; optimizer.FirstAway3PA /= firstgames; optimizer.FirstAway3PM /= firstgames; optimizer.FirstAwayFGA /= firstgames; optimizer.FirstAwayFGM /= firstgames; optimizer.FirstAwayFTA /= firstgames; optimizer.FirstAwayFTM /= firstgames; optimizer.HomePoints /= othergames; optimizer.Home3PA /= othergames; optimizer.Home3PM /= othergames; optimizer.HomeFGA /= othergames; optimizer.HomeFGM /= othergames; optimizer.HomeFTA /= othergames; optimizer.HomeFTM /= othergames; optimizer.AwayPoints /= othergames; optimizer.Away3PA /= othergames; optimizer.Away3PM /= othergames; optimizer.AwayFGA /= othergames; optimizer.AwayFGM /= othergames; optimizer.AwayFTA /= othergames; optimizer.AwayFTM /= othergames; this._dbContext.CoEfficientOptimizer.Add(optimizer); _unitOfWork.Commit(); }