Example #1
0
        public override void InitOutfit()
        {
            Item i = new Bonnet(1881);

            i.Layer = Layer.Helm;
            AddItem(i);
            i       = new FullApron(1881);
            i.Layer = Layer.OuterTorso;
            AddItem(i);
            i       = new TuniqueBourgeoise(1881);
            i.Layer = Layer.MiddleTorso;
            AddItem(i);
            i       = new CeintureBourse(0);
            i.Layer = Layer.Waist;
            AddItem(i);
            i       = new PantalonsNordique(1130);
            i.Layer = Layer.Pants;
            AddItem(i);
            i       = new GoldRing(0);
            i.Layer = Layer.Ring;
            AddItem(i);
            i       = new Shoes(1846);
            i.Layer = Layer.Shoes;
            AddItem(i);
        }
Example #2
0
        public MugdarTaskmaster() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
        {
            Name        = NameList.RandomName("orc");
            Body        = 0x190;
            BaseSoundID = 0x45A;
            Title       = "the Mugdar Tribe Taskmaster";
            Hue         = 2401;

            SetStr(96, 120);
            SetDex(81, 105);
            SetInt(36, 60);

            SetHits(58, 72);

            SetDamage(5, 7);

            SetDamageType(ResistanceType.Physical, 100);

            SetResistance(ResistanceType.Physical, 25, 30);
            SetResistance(ResistanceType.Fire, 20, 30);
            SetResistance(ResistanceType.Cold, 10, 20);
            SetResistance(ResistanceType.Poison, 10, 20);
            SetResistance(ResistanceType.Energy, 20, 30);

            SetSkill(SkillName.MagicResist, 50.1, 75.0);
            SetSkill(SkillName.Tactics, 55.1, 80.0);
            SetSkill(SkillName.Wrestling, 50.1, 70.0);

            Fame  = 0;
            Karma = 0;

            VirtualArmor = 28;

            OrcishKinMask helm = new OrcishKinMask();

            helm.Hue = 2211;
            AddItem(helm);

            Lantern lantern = new Lantern();

            lantern.Hue    = 0;
            lantern.ItemID = 0xA25;
            AddItem(lantern);

            FullApron fullapron = new FullApron();

            fullapron.Hue = 0;
            AddItem(fullapron);

            Sandals sandals = new Sandals();

            sandals.Hue = 0;
            AddItem(sandals);

            TaskmastersMotivator taskmastersmotivator = new TaskmastersMotivator();

            taskmastersmotivator.Hue = 0;
            AddItem(taskmastersmotivator);
        }
Example #3
0
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Bolt of Cloth", typeof(BoltOfCloth), BoltOfCloth.GetSBPurchaseValue(), 50, 0xf95, 0));

                Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 25, 0xF9F, 0));
                Add(new GenericBuyInfo("Sewing Kit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0));
                Add(new GenericBuyInfo("Dyes", typeof(Dyes), Dyes.GetSBPurchaseValue(), 25, 0xFA9, 0));
                Add(new GenericBuyInfo("Dye Tub", typeof(DyeTub), DyeTub.GetSBPurchaseValue(), 25, 0xFAB, 0));

                //Hats
                Add(new GenericBuyInfo("Skull Cap", typeof(SkullCap), SkullCap.GetSBPurchaseValue(), 25, 0x1544, 0));
                Add(new GenericBuyInfo("Bandana", typeof(Bandana), Bandana.GetSBPurchaseValue(), 25, 0x1540, 0));
                Add(new GenericBuyInfo("Floppy Hat", typeof(FloppyHat), FloppyHat.GetSBPurchaseValue(), 25, 0x1713, 0));
                Add(new GenericBuyInfo("Cap", typeof(Cap), Cap.GetSBPurchaseValue(), 25, 0x1715, 0));
                Add(new GenericBuyInfo("Wide Brim Hat", typeof(WideBrimHat), WideBrimHat.GetSBPurchaseValue(), 25, 0x1714, 0));
                Add(new GenericBuyInfo("Tall Straw Hat", typeof(TallStrawHat), TallStrawHat.GetSBPurchaseValue(), 25, 0x1716, 0));
                Add(new GenericBuyInfo("Bonnet", typeof(Bonnet), Bonnet.GetSBPurchaseValue(), 25, 0x1719, 0));
                Add(new GenericBuyInfo("Feathered Hat", typeof(FeatheredHat), FeatheredHat.GetSBPurchaseValue(), 25, 0x171A, 0));
                Add(new GenericBuyInfo("Tricorne Hat", typeof(TricorneHat), TricorneHat.GetSBPurchaseValue(), 25, 0x171B, 0));
                Add(new GenericBuyInfo("Jester Hat", typeof(JesterHat), JesterHat.GetSBPurchaseValue(), 25, 0x171C, 0));
                Add(new GenericBuyInfo("Wizards Hat", typeof(WizardsHat), WizardsHat.GetSBPurchaseValue(), 25, 0x1718, 0));

                //Shirts
                Add(new GenericBuyInfo("Doublet", typeof(Doublet), Doublet.GetSBPurchaseValue(), 25, 0x1F7B, 0));
                Add(new GenericBuyInfo("Shirt", typeof(Shirt), Shirt.GetSBPurchaseValue(), 25, 0x1517, 0));
                Add(new GenericBuyInfo("Fancy Shirt", typeof(FancyShirt), FancyShirt.GetSBPurchaseValue(), 25, 0x1EFD, 0));
                Add(new GenericBuyInfo("Tunic", typeof(Tunic), Tunic.GetSBPurchaseValue(), 25, 0x1FA1, 0));
                Add(new GenericBuyInfo("Surcoat", typeof(Surcoat), Surcoat.GetSBPurchaseValue(), 25, 0x1FFD, 0));
                Add(new GenericBuyInfo("Jester Suit", typeof(JesterSuit), JesterSuit.GetSBPurchaseValue(), 25, 0x1F9F, 0));
                Add(new GenericBuyInfo("Plain Dress", typeof(PlainDress), PlainDress.GetSBPurchaseValue(), 25, 0x1F01, 0));
                Add(new GenericBuyInfo("Fancy Dress", typeof(FancyDress), FancyDress.GetSBPurchaseValue(), 25, 0x1EFF, 0));
                Add(new GenericBuyInfo("Robe", typeof(Robe), Robe.GetSBPurchaseValue(), 25, 0x1F03, 0));

                //Pants
                Add(new GenericBuyInfo("Short Pants", typeof(ShortPants), ShortPants.GetSBPurchaseValue(), 25, 0x152E, 0));
                Add(new GenericBuyInfo("Long Pants", typeof(LongPants), LongPants.GetSBPurchaseValue(), 25, 0x1539, 0));
                Add(new GenericBuyInfo("Kilt", typeof(Kilt), Kilt.GetSBPurchaseValue(), 25, 0x1537, 0));
                Add(new GenericBuyInfo("Skirt", typeof(Skirt), Skirt.GetSBPurchaseValue(), 25, 0x1516, 0));

                Add(new GenericBuyInfo("Cloak", typeof(Cloak), Cloak.GetSBPurchaseValue(), 25, 0x1515, 0));
                Add(new GenericBuyInfo("Body Sash", typeof(BodySash), BodySash.GetSBPurchaseValue(), 25, 0x1541, 0));
                Add(new GenericBuyInfo("Half Apron", typeof(HalfApron), HalfApron.GetSBPurchaseValue(), 25, 0x153b, 0));
                Add(new GenericBuyInfo("Full Apron", typeof(FullApron), FullApron.GetSBPurchaseValue(), 25, 0x153d, 0));

                //Shoes
                Add(new GenericBuyInfo("Sandals", typeof(Sandals), Sandals.GetSBPurchaseValue(), 25, 0x170D, 0));
                Add(new GenericBuyInfo("Shoes", typeof(Shoes), Shoes.GetSBPurchaseValue(), 25, 0x170F, 0));
                Add(new GenericBuyInfo("Boots", typeof(Boots), Boots.GetSBPurchaseValue(), 25, 0x170B, 0));
                Add(new GenericBuyInfo("Thigh Boots", typeof(ThighBoots), ThighBoots.GetSBPurchaseValue(), 25, 0x1711, 0));

                //TEST: FIX
                //Add( new GenericBuyInfo( typeof( SpoolOfThread ), 18, 20, 0xFA0, 0 ) );
                //Add( new GenericBuyInfo( typeof( Flax ), 156, 20, 0x1A9C, 0 ) );
                //Add( new GenericBuyInfo( typeof( Cotton ), 156, 20, 0xDF9, 0 ) );
                //Add( new GenericBuyInfo( typeof( Wool ), 78, 20, 0xDF8, 0 ) );
            }
Example #4
0
        public HolidayBaker()
        {
            Name  = "Tilly";
            Title = "Quest Giver";

            Body     = 401;
            Hue      = 1002;
            CantWalk = true;
            Blessed  = true;

            Item skirt;

            skirt     = new Skirt();
            skirt.Hue = 1368;
            AddItem(skirt);


            Item shirt;

            shirt     = new Shirt();
            skirt.Hue = 1368;
            AddItem(shirt);


            Item shoes;

            shoes     = new Shoes();
            shoes.Hue = 1368;
            AddItem(shoes);


            Item JesterHat;

            JesterHat     = new JesterHat();
            JesterHat.Hue = 1368;
            AddItem(JesterHat);


            Item FullApron;

            FullApron     = new FullApron();
            FullApron.Hue = 1368;
            AddItem(FullApron);

            Item LongHair = new LongHair(8252);

            LongHair.Movable = false;
            LongHair.Hue     = 1153;
            AddItem(LongHair);
        }
Example #5
0
            public InternalSellInfo()
            {
                Add(typeof(BoltOfCloth), BoltOfCloth.GetSBSellValue());

                Add(typeof(Scissors), Scissors.GetSBSellValue());
                Add(typeof(SewingKit), SewingKit.GetSBSellValue());
                Add(typeof(Dyes), Dyes.GetSBSellValue());
                Add(typeof(DyeTub), DyeTub.GetSBSellValue());

                Add(typeof(SkullCap), SkullCap.GetSBSellValue());
                Add(typeof(Bandana), Bandana.GetSBSellValue());
                Add(typeof(FloppyHat), FloppyHat.GetSBSellValue());
                Add(typeof(Cap), Cap.GetSBSellValue());
                Add(typeof(WideBrimHat), WideBrimHat.GetSBSellValue());
                Add(typeof(TallStrawHat), TallStrawHat.GetSBSellValue());
                Add(typeof(Bonnet), Bonnet.GetSBSellValue());
                Add(typeof(FeatheredHat), FeatheredHat.GetSBSellValue());
                Add(typeof(TricorneHat), TricorneHat.GetSBSellValue());
                Add(typeof(JesterHat), JesterHat.GetSBSellValue());
                Add(typeof(WizardsHat), WizardsHat.GetSBSellValue());

                Add(typeof(Doublet), Doublet.GetSBSellValue());
                Add(typeof(Shirt), Shirt.GetSBSellValue());
                Add(typeof(FancyShirt), FancyShirt.GetSBSellValue());
                Add(typeof(Tunic), Tunic.GetSBSellValue());
                Add(typeof(Surcoat), Surcoat.GetSBSellValue());
                Add(typeof(JesterSuit), JesterSuit.GetSBSellValue());
                Add(typeof(PlainDress), PlainDress.GetSBSellValue());
                Add(typeof(FancyDress), FancyDress.GetSBSellValue());
                Add(typeof(Robe), Robe.GetSBSellValue());

                Add(typeof(ShortPants), ShortPants.GetSBSellValue());
                Add(typeof(LongPants), LongPants.GetSBSellValue());
                Add(typeof(Kilt), Kilt.GetSBSellValue());
                Add(typeof(Skirt), Skirt.GetSBSellValue());

                Add(typeof(Cloak), Cloak.GetSBSellValue());
                Add(typeof(BodySash), BodySash.GetSBSellValue());
                Add(typeof(HalfApron), HalfApron.GetSBSellValue());
                Add(typeof(FullApron), FullApron.GetSBSellValue());

                Add(typeof(Sandals), Sandals.GetSBSellValue());
                Add(typeof(Shoes), Shoes.GetSBSellValue());
                Add(typeof(Boots), Boots.GetSBSellValue());
                Add(typeof(ThighBoots), ThighBoots.GetSBSellValue());
            }
        public override void InitOutfit()
        {
            Item item = null;

            if (!Female)
            {
                item     = AddRandomHair();
                item.Hue = Utility.RandomHairHue();
                item     = AddRandomFacialHair(item.Hue);
                item     = new Shirt();
                item.Hue = Utility.RandomNondyedHue();
                AddItem(item);
                item     = new ShortPants();
                item.Hue = Utility.RandomNondyedHue();
                AddItem(item);
                item     = new FullApron();
                item.Hue = 2305;
                AddItem(item);
                item = Loot.RandomWeapon();
                AddItem(item);
                PackGold(15, 100);
            }
            else
            {
                item     = AddRandomHair();
                item.Hue = Utility.RandomHairHue();
                item     = new Shirt();
                item.Hue = Utility.RandomNondyedHue();
                AddItem(item);
                item     = new Skirt();
                item.Hue = Utility.RandomNondyedHue();
                AddItem(item);
                item     = new FullApron();
                item.Hue = 2305;
                AddItem(item);
                item = Loot.RandomWeapon();
                AddItem(item);
                PackGold(15, 100);
            }
        }