private void GameEnd(int gid, int pid) { GameService.GameEnd(gamesID); PuzzlesService.GameEnd(puzzleID, size); //устанавливаем готовое изображение GameObject.Find("Canvas").transform.Find("Win").Find("Image").gameObject.GetComponent <Image>().material = Resources.Load(C.MATERIALS + "101", typeof(Material)) as Material; FrontRouter r = new FrontRouter(); r.Route("win"); }
private void Update() { if (inPlay == 1) { if (Input.GetKeyDown(KeyCode.Escape)) { Debug.Log("press escape"); r.Route("pause", "index"); } if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log("press space"); PuzzlesService.Reset(); } } }