// Update is called once per frame void LateUpdate() { bool flag = false; // POI Check foreach (PointOfInterestHandler poi in pois) { if (poi.playerIsCloseEnough) { flag = true; currentPOI = poi; } } usePOI = flag; // Movement and Zoom if (!frogCamOverride) { //if (!usePOI) //{ // mainCam.orthographicSize = Mathf.Lerp(mainCam.orthographicSize, standardSize, lerpSpeed * Time.deltaTime); // targetPos = new Vector3((goblin.transform.position + (goblinVelocity * forwardOffset)).x, goblin.transform.position.y, -21); // Vector2 forwardPos = Vector2.Lerp(transform.position, targetPos, lerpSpeed * Time.deltaTime); // new Vector2(Mathf.Lerp(transform.position.x, targetPos.x, lerpSpeed * Time.deltaTime), goblin.transform.position.y, -21); // Vector2 currentPos = Vector2.Lerp(transform.position, goblin.transform.position, lerpSpeed * Time.deltaTime); // new Vector3(Mathf.Lerp(transform.position.x, goblin.transform.position.x, lerpSpeed * Time.deltaTime), goblin.transform.position.y, -21); // transform.position = (Vector3)(goblin.canMove ? forwardPos : currentPos) + Vector3.back * 21; //} //else if (usePOI && currentPOI) //{ // mainCam.orthographicSize = Mathf.Lerp(mainCam.orthographicSize, currentPOI.camSize, lerpSpeed * Time.deltaTime); // Vector2 poiPos = Vector2.Lerp(transform.position, currentPOI.useOffset ? currentPOI.offset : (Vector2)currentPOI.transform.position, lerpSpeed * Time.deltaTime); // transform.position = (Vector3)poiPos + Vector3.back * 21; //} MovementStateMachine(); } else { FrogScript frog = goblin.mount.GetComponent <FrogScript>(); mainCam.orthographicSize = Mathf.Lerp(mainCam.orthographicSize, frog.jumpDistance * sizePerDistance, Time.deltaTime); transform.position = Vector3.Lerp(transform.position, frog.arc.avgPosition + Vector3.back * 21, Time.deltaTime); } }
void Awake() { instance = this; onLanded += CharacterLanded; }