Example #1
0
    public int CompareTo(object obj)
    {
        FrogItem role   = (FrogItem)obj;
        int      result = this.transform.localPosition.x.CompareTo(role.transform.localPosition.x);

        return(result);
    }
Example #2
0
    private void OnFrogClick(FrogItem frog)
    {
        int pos = _btnList.IndexOf(frog);

        switch (frog.Type)
        {
        case FrogType.Left:
            if (_btnList[pos + 1].Type == FrogType.Center)
            {
                SawpBtn(frog, _btnList[pos + 1]);
            }
            else if (_btnList[pos + 2].Type == FrogType.Center)
            {
                SawpBtn(frog, _btnList[pos + 2]);
            }
            break;

        case FrogType.Right:
            if (_btnList[pos - 1].Type == FrogType.Center)
            {
                SawpBtn(frog, _btnList[pos - 1]);
            }
            else if (_btnList[pos - 2].Type == FrogType.Center)
            {
                SawpBtn(frog, _btnList[pos - 2]);
            }
            break;
        }
    }
Example #3
0
 private void SawpBtn(FrogItem btn1, FrogItem btn2)
 {
     Vector3 tmpPos = btn1.transform.localPosition;
     btn1.transform.localPosition = btn2.transform.localPosition;
     btn2.transform.localPosition = tmpPos;
     _btnList.Sort();
 }
Example #4
0
    private void SawpBtn(FrogItem btn1, FrogItem btn2)
    {
        Vector3 tmpPos = btn1.transform.localPosition;

        btn1.transform.localPosition = btn2.transform.localPosition;
        btn2.transform.localPosition = tmpPos;
        _btnList.Sort();
    }
Example #5
0
 void Awake()
 {
     _middleIndex = (_num - 1) / 2;
     _btnList     = new List <FrogItem>();
     for (var i = 0; i < _num; i++)
     {
         GameObject go = GameTools.AddChild(transform, Resources.Load <GameObject>("FrogItem"));
         go.name = "FrogItem" + i;
         FrogItem item = go.GetComponent <FrogItem>();
         item.SetInfo(i <_middleIndex?FrogType.Left : i> _middleIndex ? FrogType.Right : FrogType.Center);
         go.transform.localPosition = new Vector3(i * 102 - _middleIndex * 102, 0, 0);
         item.onClick.AddListener(OnFrogClick);
         _btnList.Add(item);
     }
 }
Example #6
0
 private void OnFrogClick(FrogItem frog)
 {
     int pos = _btnList.IndexOf(frog);
     switch (frog.Type)
     {
         case FrogType.Left:
             if (_btnList[pos + 1].Type == FrogType.Center) SawpBtn(frog, _btnList[pos + 1]);
             else if (_btnList[pos + 2].Type == FrogType.Center) SawpBtn(frog, _btnList[pos + 2]);
             break;
         case FrogType.Right:
             if (_btnList[pos - 1].Type == FrogType.Center) SawpBtn(frog, _btnList[pos - 1]);
             else if (_btnList[pos - 2].Type == FrogType.Center) SawpBtn(frog, _btnList[pos - 2]);
             break;
     }
 }