void OnFriendsGetFollowerCount(FriendsGetFollowerCount_t pCallback, bool bIOFailure) { Debug.Log("[" + FriendsGetFollowerCount_t.k_iCallback + " - FriendsGetFollowerCount] - " + pCallback.m_eResult + " -- " + pCallback.m_steamID + " -- " + pCallback.m_nCount); }