Example #1
0
    /// <summary>
    /// 更新显示
    /// </summary>
    public void UpdateView(PlayerDto playerDto)
    {
        nameText.text = playerDto.Name;
        lvText.text   = playerDto.Lv.ToString();
        expBar.value  = playerDto.Exp / (playerDto.Lv * 100.0f);
        //加载好友列表
        FriendDto[] friendDtos = playerDto.Friends;
        friendViews.Clear();
        GameObject go = null;

        foreach (FriendDto friendDto in friendDtos)
        {
            go = Instantiate(friendPrefab);
            go.transform.SetParent(friendSpawn);
            go.transform.localScale = Vector3.one;
            FriendView friendView = go.GetComponent <FriendView>();
            friendView.InitView(friendDto.ID, friendDto.Name, friendDto.IsOnline);
            friendViews.Add(friendView);
        }
    }
Example #2
0
    /// <summary>
    /// 更新显示
    /// </summary>
    public void UpdateView(PlayerDto player)
    {
        txtName.text = player.name;
        barExp.value = (float)player.exp / (player.lv * 100);

        Friend[] friends = player.friends;
        friendList.Clear();
        for (int i = 0; i < friendTran.childCount; i++)
        {
            GameObject children = friendTran.GetChild(i).gameObject;
            GameObject.Destroy(children);
        }
        for (int i = 0; i < friends.Length; i++)
        {
            Friend     friend = friends[i];
            GameObject go     = Instantiate(UIFriend);
            go.transform.SetParent(friendTran, false);
            FriendView fv = go.GetComponent <FriendView>();
            fv.InitView(friend.Id, friend.Name, friend.IsOnLine);
            friendList.Add(fv);
        }
    }
Example #3
0
    /// <summary>
    /// 更新显示
    /// </summary>
    public void UpdateView(PlayerDto player)
    {
        txtName.text = player.name;
        barExp.value = (float)player.exp / (player.lv * 100);
        //加载好友列表
        Friend[] friends = player.friends;
        friendList.Clear();
        GameObject go = null;

        foreach (Friend item in friends)
        {
            if (item == null)
            {
                continue;
            }
            go = Instantiate(UIFriend);
            go.transform.SetParent(friendTran);
            FriendView fv = go.GetComponent <FriendView>();
            fv.InitView(item.Id, item.Name, item.isOnline);
            friendList.Add(fv);
        }
    }