/// <summary>
        ///     Populates the page with content passed during navigation.  Any saved state is also
        ///     provided when recreating a page from a prior session.
        /// </summary>
        /// <param name="sender">
        ///     The source of the event; typically <see cref="NavigationHelper" />
        /// </param>
        /// <param name="e">
        ///     Event data that provides both the navigation parameter passed to
        ///     <see cref="Frame.Navigate(Type, Object)" /> when this page was initially requested and
        ///     a dictionary of state preserved by this page during an earlier
        ///     session.  The state will be null the first time a page is visited.
        /// </param>
        private async void NavigationHelper_LoadState(object sender, LoadStateEventArgs e)
        {
            FriendButtonStackPanel.Visibility = Visibility.Collapsed;
            _vm = (FriendPageViewModel)DataContext;
            if (e.PageState != null && e.PageState.ContainsKey("userEntity") && App.UserAccountEntity == null)
            {
                string savedStateJson = e.PageState["userAccountEntity"].ToString();
                App.UserAccountEntity = JsonConvert.DeserializeObject <UserAccountEntity>(savedStateJson);
                savedStateJson        = e.PageState["userEntity"].ToString();
                var user = JsonConvert.DeserializeObject <UserAccountEntity.User>(savedStateJson);
                App.UserAccountEntity.SetUserEntity(user);
            }
            _userName = (string)e.NavigationParameter;
            _vm.SetRecentActivityFeed(_userName);
            _vm.SetFriendsList(_userName, false, false, false, false, true, false, false);
            _vm.SetTrophyList(_userName);
            _vm.SetMessages(_userName, App.UserAccountEntity);
            await _vm.SetUser(_userName);

            SetFriendButtons();
        }
        private void RefreshButton_OnClick(object sender, RoutedEventArgs e)
        {
            switch (MainPivot.SelectedIndex)
            {
            case 1:
                _vm.SetMessages(_userName, App.UserAccountEntity);
                break;

            case 2:
                _vm.SetRecentActivityFeed(_userName);
                break;

            case 3:
                _vm.SetTrophyList(_userName);
                break;

            case 4:
                _vm.SetFriendsList(_userName, false, false, false, false, true, false, false);
                break;
            }
        }