/// <summary>得到好友等级 /// Gets the friend level. /// </summary> /// <param name="friends">The friends.</param> public void GetFriendLevel(List <int> friends) { FriendLevelOpPacket packet = new FriendLevelOpPacket(QQUser); packet.Friends = friends; packet.SubCommand = FriendLevelSubCmd.GET; QQClient.PacketManager.SendPacket(packet, QQPort.Main.Name); }
/// <summary>处理好友等级回复包 /// Processes the friend level op reply. /// </summary> /// <param name="inPacket">The in packet.</param> /// <param name="outPacket">The out packet.</param> private void ProcessFriendLevelOpReply(FriendLevelOpReplyPacket inPacket, FriendLevelOpPacket outPacket) { QQEventArgs <FriendLevelOpReplyPacket, FriendLevelOpPacket> e = new QQEventArgs <FriendLevelOpReplyPacket, FriendLevelOpPacket>(client, inPacket, outPacket); client.FriendManager.OnGetFriendLevelSuccessed(e); }