/// <summary>
        /// Create a new instanced area, or return one from the free list if
        /// there was a free instance.
        /// </summary>
        /// <param name="TemplateArea">Supplies the template area object id.
        /// </param>
        /// <returns>The instanced area, else OBJECT_INVALID.</returns>
        private uint CreateAreaInstance(uint TemplateArea)
        {
            Stack <uint> FreeList;

            if (InstancedAreaFreeList.TryGetValue(TemplateArea, out FreeList))
            {
                if (FreeList.Count != 0)
                {
                    return(FreeList.Pop());
                }
            }

            uint AreaObject = CreateInstancedAreaFromSource(TemplateArea);

            if (AreaObject == OBJECT_INVALID)
            {
                return(OBJECT_INVALID);
            }

            //
            // We've created a new area, so inform the AI subsystem that there
            // is a new area to add to its representation.
            //

            ClearScriptParams();
            AddScriptParameterInt(200); // AREA_ON_INSTANCE_CREATE
            ExecuteScriptEnhanced("ACR_CreatureBehavior", AreaObject, TRUE);

            return(AreaObject);
        }
Example #2
0
        public override AllocState Alloc(string jobName, int size)
        {
            if (size > MemRest)
            {
                return new AllocState {
                           OutOfMemory = true
                }
            }
            ;
            if (!this.All(_ => _.Name != jobName))
            {
                return new AllocState {
                           IsJobExist = true
                }
            }
            ;

            var toAlloc = FreeList.FirstOrDefault(_ => _.Size >= size);

            if (toAlloc != null)
            {
                toAlloc.Name = jobName;

                MemRest -= toAlloc.Size;
                return(new AllocState {
                    Success = true
                });
            }
            return(new AllocState {
                NoAvailableUnit = true
            });
        }
Example #3
0
 public AsyncMessageBrokerCore(MessagePipeDiagnosticsInfo diagnotics, MessagePipeOptions options)
 {
     this.handlers = new FreeList <IAsyncMessageHandler <TMessage> >();
     this.defaultAsyncPublishStrategy     = options.DefaultAsyncPublishStrategy;
     this.handlingSubscribeDisposedPolicy = options.HandlingSubscribeDisposedPolicy;
     this.diagnotics = diagnotics;
 }
        /// <summary>
        /// Try to remove an element from the queue.
        /// </summary>
        /// <param name="result">
        /// If there's a element available, this parameter will be updated to
        /// that element.
        /// </param>
        /// <returns>Whether the dequeueing operation succeeded.</returns>
        public bool TryDequeue(out T *result)
        {
            result = null;
            AtomicNode *root = AcquireRoot();

            var first    = (AtomicNode *)root->Next;
            var dequeued = (first != null);

            if (dequeued)
            {
                result     = (T *)first->Payload;
                root->Next = first->Next;
                // if the first node was also the last node, we need to mark the last pointer as well
                if (root->Payload == (long)first)
                {
                    root->Payload = 0;
                }
            }

            ReleaseRoot(root);
            if (dequeued)
            {
                FreeList.Release(first);
            }
            return(dequeued);
        }
Example #5
0
    void Update()
    {
        var finish_list = PlayingList.Where(a => a.isPlaying == false);

        if (finish_list.Count() > 0)
        {
            foreach (var source in finish_list)
            {
                source.Stop();
                source.time    = 0f;
                source.enabled = false;
                source.loop    = false;
                source.clip    = null;
                source.name    = "_pool";
                source.gameObject.SetActive(false);
                FreeList.Push(source);
            }
            PlayingList.RemoveAll(s => s.isPlaying == false && s.enabled == false);
            m_NeedToNormalize = true;
        }
        if (m_NeedToNormalize)
        {
            Normalize();
            m_NeedToNormalize = false;
        }
    }
Example #6
0
        public unsafe void Free(void *ptr)
        {
            var tmp = new IntPtr(ptr);

            FreeList.AddLast(tmp);
            return;
        }
Example #7
0
 public TextureCache(
     GraphicsDevice graphicsDevice,
     uint initialLayerCount = 8,
     uint maxTextureLayers  = 32)
 {
     _entries          = new FreeList <CacheEntry>();
     _strongHandles    = new List <FreeListHandle>();
     _maxTextureLayers = maxTextureLayers;
     _now         = FrameStamp.Invalid;
     _rgbaTexture = new ArrayTexture(
         graphicsDevice,
         PixelFormat.R8_G8_B8_A8_UNorm,
         initialLayerCount
         );
     _r8Texture = new ArrayTexture(
         graphicsDevice,
         PixelFormat.R8_UNorm,
         initialLayerCount
         );
     _uvRectCache = new GpuCache <TextureLocation>(
         graphicsDevice,
         TextureLocation.SizeInGpuBlocks,
         dimension: 256
         );
 }
Example #8
0
        public unsafe GpuCache(
            GraphicsDevice graphicsDevice,
            uint typeSizeInGpuBlocks,
            uint dimension = 128)
        {
            _gd            = graphicsDevice;
            _blocksPerSlot = MathUtil.NearestPowerOfTwo(typeSizeInGpuBlocks);
            _slots         = new FreeList();
            //_usingGL = _gd.BackendType == GraphicsBackend.OpenGL
            //        || _gd.BackendType == GraphicsBackend.OpenGLES;
            _usingGL   = false;
            _mapMode   = _usingGL ? MapMode.Write : MapMode.ReadWrite;
            _dimension = dimension = MathUtil.NearestPowerOfTwo(dimension);
            _capacity  = dimension * dimension / _blocksPerSlot;
            var desc = TextureDescription.Texture2D(
                dimension, dimension, mipLevels: 1, arrayLayers: 1,
                PixelFormat.R32_G32_B32_A32_Float, TextureUsage.Staging
                );
            ResourceFactory rf = _gd.ResourceFactory;

            _stagingTexture = rf.CreateTexture(ref desc);
            desc.Usage      = TextureUsage.Sampled;
            _sampledTexture = rf.CreateTexture(ref desc);
            if (_usingGL)
            {
                int dataSize = (int)(dimension * dimension * GpuBlockSize);
                _glHostMemory = Marshal.AllocHGlobal(dataSize);
                var span = new Span <byte>(_glHostMemory.ToPointer(), dataSize);
                span.Clear();
            }
        }
Example #9
0
        /////////////////////////////////////
        // PUBLIC METHODS
        /////////////////////////////////////

        public unsafe PhysicalHeap(UIntPtr start, UIntPtr limit)
        {
            DebugStub.Assert(MemoryManager.IsPageAligned(start));
            DebugStub.Assert(MemoryManager.IsPageAligned(limit));

            // Note that this wastes a little bit of memory by allocating
            // table space to describe page-table memory!
            UIntPtr numPages      = MemoryManager.PagesFromBytes(limit - start);
            UIntPtr bytesForTable = numPages * BytesPerTableEntry;

            bytesForTable = MemoryManager.PagePad(bytesForTable);
            UIntPtr pagesForTable = MemoryManager.PagesFromBytes(bytesForTable);

            pageCount = numPages - pagesForTable;
            startAddr = start + bytesForTable;
            heapLimit = limit;
            pageTable = (ushort *)start;
            heapLock  = new SpinLock(SpinLock.Types.PhysicalHeap);

            // The entire heap is free to start out with
            freeList = new FreeList();

            // Initialize the page table
            SetPages(startAddr, pageCount, FreePage);

            fixed(PhysicalHeap *thisPtr = &this)
            {
                freeList.CreateAndInsert(thisPtr, startAddr, pageCount);
            }

            CheckConsistency();
        }
        AtomicNode *Acquire(long payload, long next)
        {
            AtomicNode *node = FreeList.Acquire();

            Interlocked.Exchange(ref node->Payload, payload);
            Interlocked.Exchange(ref node->Next, next);
            return(node);
        }
Example #11
0
 public Octree(Vector3 center, Vector3 size, int depth)
 {
     maxDepth = depth;
     freeNode = -1;
     rootAABB = new Bounds(center, size);
     nodes    = new List <Node>();
     elements = new FreeList <T>();
 }
        void free(CopyRoot root)
        {
            if (_freeList == null)
            {
                _freeList = new FreeList <SoftReference <CopyRoot> >(2);
            }

            _freeList.free(new SoftReference <CopyRoot>(root));
        }
Example #13
0
        protected ComponentSystem()
        {
            // Create basic component data.
            var idc = 0;

            freeComponents       = new FreeList <int>(() => idc++);
            aliveComponents      = new List <int>();
            componentToEntityMap = new Dictionary <int, int>();
        }
 /// <summary>
 /// Dispose all resources belonging to the queue
 /// </summary>
 public void Dispose()
 {
     while (TryDequeue(out _))
     {
     }
     FreeList.Dispose();
     Utility.FreeUnsafe(*m_Root);
     Utility.FreeUnsafe(m_Root);
 }
Example #15
0
File: Cache.cs Project: xyuan/Dryad
        public Cache(Int64 lowWaterMark, Int64 highWaterMark, Int64 blockSize)
        {
            entries   = new Entries();
            spillFile = new Dictionary <string, int>();

            cacheLowWatermark  = lowWaterMark;
            cacheHighWatermark = highWaterMark;

            freeList = new FreeList(blockSize);
        }
Example #16
0
        }                            // At least 4

        // constructor
        public BTreeController(Pager pager, FreeList freeList, int maxCell = 4)
        {
            this._pager    = pager;
            this._freeList = freeList;
            if (maxCell < 4)
            {
                throw new Exception($"maxCell expected at least 4, actually {maxCell}");
            }
            this.MaxCell = maxCell;
        }
Example #17
0
        private void initFreeList()
        {
            FreeLoddingTextBlock.Text    = "处理中...";
            FreeLoddingProgressBar.Value = 0;
            for (int i = 0; i < kb.Length; i++)
            {
                if (kb[i] != "")
                {
                    JObject obj = JObject.Parse(kb[i]);
                    if (Int32.Parse(obj["status"].ToString()) == 200)
                    {
                        JArray ClassListArray = Utils.ReadJso(kb[i]);
                        for (int j = 0; j < ClassListArray.Count; j++)
                        {
                            ClassList classitem = new ClassList();
                            classitem.GetAttribute((JObject)ClassListArray[j]);
                            Debug.WriteLine(Array.IndexOf(classitem.Week, week));
                            if (Array.IndexOf(classitem.Week, week) != -1)
                            {
                                freeclasstime[classitem.Hash_day, classitem.Hash_lesson] = 1;
                            }
                        }
                    }
                }
                FreeLoddingProgressBar.Value = FreeLoddingProgressBar.Value + 100.0 / muIdList.Count;
                Debug.WriteLine(FreeLoddingProgressBar.Value);
            }
            FreeLoddingStackPanel.Visibility = Visibility.Collapsed;

            for (int i = 0; i < 7; i++)
            {
                for (int j = 0; j < 6; j++)
                {
                    if (freeclasstime[i, j] == 0)
                    {
                        FreeList ft = new FreeList();
                        ft.vis     = 1;
                        ft.weekday = i;
                        mFreeList.Add(ft);
                        break;
                    }
                }

                for (int j = 0; j < 6; j++)
                {
                    if (freeclasstime[i, j] == 0)
                    {
                        FreeList fc = new FreeList();
                        fc.vis  = 0;
                        fc.time = j;
                        mFreeList.Add(fc);
                    }
                }
            }
        }
Example #18
0
 /// <summary>
 /// Creates a new B-Tree that uses the given node free list.
 /// </summary>
 /// <param name="degree"></param>
 /// <param name="f"></param>
 public BTree(int degree, FreeList <T> f)
 {
     if (degree <= 1)
     {
         Environment.FailFast("bad degree");
     }
     Degree = degree;
     Cow    = new CopyOnWriteContext <T> {
         FreeList = f
     };
 }
Example #19
0
    public void AddRange(FreeList <T> list, int length)
    {
        if (length < 0)
        {
            throw new ArgumentOutOfRangeException("length");
        }

        GrowIfNeeded(length);
        Array.Copy(list._items, 0, _items, _size, length);
        _size += length;
    }
Example #20
0
        public void TakeTest()
        {
            var idc = 0;

            var list = new FreeList <int>(() => idc++);

            for (var i = 0; i < 10; i++)
            {
                Assert.Equal(i, list.Take());
            }
        }
Example #21
0
        static void TestExpressionDelete()
        {
            string dbPath = "./testdbfile.minidb";

            File.Delete(dbPath);
            Pager           pager      = new Pager(dbPath);
            FreeList        freeList   = new FreeList(pager);
            BTreeController controller = new BTreeController(pager, freeList);
            BTreeNode       root       = null;

            Expression expression = GetAndsExpression();

            for (int i = 1; i < 30; i++)
            {
                DBRecord record = GetTestRecord_expression(i, "str", (float)3.3);
                DBRecord key    = GetTestKey_expression(i);
                if (i == 17 || i == 19)
                {
                    record = GetTestRecord_expression(i, "str", (float)10.5);
                }
                else if (i == 20 || i == 23)
                {
                    record = GetTestRecord_expression(i, "www", (float)1.3);
                }
                root = controller.InsertCell(root, key, record);
            }
            List <AttributeDeclaration> attributeNames = new List <AttributeDeclaration>();

            AttributeDeclaration attribute_1 = new AttributeDeclaration();

            attribute_1.AttributeName = "a";
            attribute_1.IsUnique      = true;
            attributeNames.Add(attribute_1);

            AttributeDeclaration attribute_2 = new AttributeDeclaration();

            attribute_2.AttributeName = "b";
            attribute_2.IsUnique      = false;
            attributeNames.Add(attribute_2);

            AttributeDeclaration attribute_3 = new AttributeDeclaration();

            attribute_3.AttributeName = "c";
            attribute_3.IsUnique      = false;
            attributeNames.Add(attribute_3);

            root = controller.DeleteCells(root, expression, "a", attributeNames);

            BTreeNodeHelper.VisualizeIntegerTree(pager, root);

            pager.Close();
        }
Example #22
0
        public EntitySystem()
        {
            // Create entity data.
            var idc = 0;

            freeEntities  = new FreeList <int>(() => idc++);
            aliveEntities = new HashSet <int>();

            entityTags        = new Dictionary <int, string>();
            entityAnnotations = new Dictionary <int, uint>();
            entityChildren    = new Dictionary <int, HashSet <int> >();
            entityParents     = new Dictionary <int, HashSet <int> >();
        }
        /// <summary>
        /// Place an instanced area on the internal free list for its
        /// associated template area.
        /// </summary>
        /// <param name="InstancedArea">Supplies the instanced area to place on
        /// the free list.</param>
        private void ReleaseInstancedArea(uint InstancedArea)
        {
            uint         TemplateArea = GetLocalObject(InstancedArea, "ACR_AREA_INSTANCE_PARENT_AREA");
            Stack <uint> FreeList;

            if (!InstancedAreaFreeList.TryGetValue(TemplateArea, out FreeList))
            {
                FreeList = new Stack <uint>();
                InstancedAreaFreeList.Add(TemplateArea, FreeList);
            }

            FreeList.Push(InstancedArea);
        }
Example #24
0
        public void *Allocate(int size)
        {
            if (FreeList.Count > 0)
            {
                var p = FreeList.First;
                FreeList.RemoveFirst();

                return(p.Value.ToPointer());
            }

            var buffer = Marshal.AllocHGlobal(size);

            return(buffer.ToPointer());
        }
Example #25
0
    protected FreeList <T> FindAllList(Predicate <T> match)
    {
        FreeList <T> results = new FreeList <T>();

        for (int i = 0; i < this._size; i++)
        {
            if (match(_items[i]))
            {
                results.Add(_items[i]);
            }
        }

        return(results);
    }
Example #26
0
        public (IDatabaseController, Pager) UseDatabase(string databaseName)
        {
            // init
            string              dbPath          = $"./{databaseName}.minidb";
            Pager               pager           = new Pager(dbPath, 1024 * 8, 400);
            FreeList            freeList        = new FreeList(pager);
            IIndexManager       bTreeController = new BTreeController(pager, freeList, 40);
            IInterpreter        interpreter     = new Parsing();
            ICatalogManager     catalogManager  = new Catalog(databaseName);
            IRecordManager      recordManager   = new RecordContext(pager, bTreeController);
            IDatabaseController database        = new DatabaseController(interpreter, catalogManager, recordManager);

            return(database, pager);
        }
Example #27
0
        static void TestFreeList()
        {
            string dbPath = "./testdbfile.minidb";

            File.Delete(dbPath);

            Pager pager = new Pager(dbPath, 4096, 100);

            List <MemoryPage> pageList = new List <MemoryPage>();

            pageList.Add(pager.GetNewPage());  // page #2
            pageList.Add(pager.GetNewPage());  // page #3
            pageList.Add(pager.GetNewPage());  // page #4
            pageList.Add(pager.GetNewPage());  // page #5

            FreeList freeList = new FreeList(pager);

            // test initialization
            MemoryPage newPage = null;

            newPage = freeList.AllocatePage();  // freeList is now empty
            Assert.Null(newPage);

            // recycle pages
            // MemoryPage tempPage = pager.ReadPage(3);
            freeList.RecyclePage(pageList[2]);  // freeList->4
            freeList.RecyclePage(pageList[1]);  // freeList->3->4
            freeList.RecyclePage(pageList[3]);  // freeList->5->3->4

            // fetch page from free list
            newPage = freeList.AllocatePage();  // freeList->3->4
            Assert.Equal(5, newPage.PageNumber);
            newPage = freeList.AllocatePage();  // freeList->4
            Assert.Equal(3, newPage.PageNumber);

            // recycle a page
            freeList.RecyclePage(pageList[3]);  // freeList->5->4

            // fetch remaining pages
            newPage = freeList.AllocatePage();  // freeList->4
            Assert.Equal(5, newPage.PageNumber);
            newPage = freeList.AllocatePage();  // freeList->null
            Assert.Equal(4, newPage.PageNumber);
            newPage = freeList.AllocatePage();  // freeList->null
            Assert.Null(newPage);

            pager.Close();
        }
Example #28
0
 public void StopSound()
 {
     foreach (var source in PlayingList)
     {
         source.name = "_pool";
         source.Stop();
         source.time    = 0f;
         source.enabled = false;
         source.loop    = false;
         source.clip    = null;
         source.gameObject.SetActive(false);
         FreeList.Push(source);
     }
     PlayingList.Clear();
     ++InstanceIndex;
 }
Example #29
0
        private static void TestInsertRandomRecord(int maxCell)
        {
            string dbPath = "./testdbfile.minidb";

            File.Delete(dbPath);
            Pager           pager      = new Pager(dbPath);
            FreeList        freeList   = new FreeList(pager);
            BTreeController controller = new BTreeController(pager, freeList);

            RecordContext recordManager = new RecordContext(pager, controller);

            // create new table
            CreateStatement createStatement = GetCreateStatement();
            int             newRoot         = recordManager.CreateTable();

            // insert
            BTreeNode       node;
            InsertStatement insertStatement;
            int             key;
            int             newRootAfterInsert = newRoot;
            int             i;

            for (i = 0; i < maxCell; i++)
            {
                (insertStatement, key) = GetInsertStatement(1);
                AtomValue atomValue = GetAtomValue(key);

                newRootAfterInsert = recordManager.InsertRecord(insertStatement.Values, atomValue, newRootAfterInsert);
                Console.WriteLine(key);
                Debug.Assert(newRoot == newRootAfterInsert);
            }
            node = BTreeNodeHelper.GetBTreeNode(pager, newRootAfterInsert);
            BTreeNodeHelper.VisualizeIntegerTree(pager, node);
            Console.WriteLine();

            for (i = 0; i < maxCell; i++)
            {
                (insertStatement, key) = GetInsertStatement(1);
                AtomValue atomValue = GetAtomValue(key);
                newRootAfterInsert = recordManager.InsertRecord(insertStatement.Values, atomValue, newRootAfterInsert);
                Console.WriteLine(key);
            }
            node = BTreeNodeHelper.GetBTreeNode(pager, newRootAfterInsert);
            BTreeNodeHelper.VisualizeIntegerTree(pager, node);

            pager.Close();
        }
Example #30
0
        public override AllocState Alloc(string jobName, int size)
        {
            if (size > MemRest)
            {
                return new AllocState {
                           OutOfMemory = true
                }
            }
            ;
            if (!this.All(_ => _.Name != jobName))
            {
                return new AllocState {
                           IsJobExist = true
                }
            }
            ;

            MemoryBlock mem = null;

            if (Mode == Modes.BF)
            {   //对空闲分区按容量进行升序排序,选择首个能容纳进程的分区分配给进程
                mem = FreeList.OrderBy(_ => _.Size).FirstOrDefault(_ => _.Size >= size);
            }
            else
            {   //从空闲分区中将第一个能容纳进程的分区分配给进程
                mem = FreeList.FirstOrDefault(_ => _.Size >= size);
            }
            var memIndex = IndexOf(mem);

            if (memIndex < 0)
            {
                return new AllocState {
                           NoAvailableUnit = true
                }
            }
            ;
            if ((mem.Size -= size) == 0)
            {
                Remove(mem);
            }
            Insert(memIndex, new MemoryBlock(jobName, size));
            MemRest -= size;
            return(new AllocState {
                Success = true
            });
        }