private Cycle(Cycle fromCycle) { Sequence = fromCycle.Sequence; _throttle = fromCycle._throttle; NextCycle = this; CycleKey = fromCycle.CycleKey; }
public void Apply(FrameSequence frameSequence) { // CT_ShapeProperties // c:spPr this._writer.WriteStartElement(Dml.Chart.Prefix, Dml.Chart.ElSpPr, Dml.Chart.Ns); { // a:xfrm // EG_Geometry // EG_FillProperties insertFillProperties(frameSequence.AreaFormat, frameSequence.GelFrameSequence); // a:ln insertLineProperties(frameSequence.LineFormat, frameSequence.GelFrameSequence); // EG_EffectProperties // a:scene3d // a:sp3d } this._writer.WriteEndElement(); // c:spPr }
public static void LoadSprite() { FrameSequence seq = new FrameSequence(); seq.AddFrame(sprtBmp, 0, 0); seq.AddFrame(sprtBmp, 1, 0); seq.AddFrame(sprtBmp, 2, 0); seq.AddFrame(sprtBmp, 3, 0); seq.SequenceCycleType = Gondwana.Common.Enums.CycleType.PingPong; Cycle cycle = new Cycle(seq, 0.03, "groovin"); sprite = Sprites.CreateSprite(matrix, seq[0]); sprite.TileAnimator.CurrentCycle = cycle; sprite.RenderSize = new Size(50, 50); sprite.VertAlign = Gondwana.Common.Enums.VerticalAlignment.Top; sprite.HorizAlign = Gondwana.Common.Enums.HorizontalAlignment.Left; sprite.MoveSprite(3, 3); sprite.Visible = true; sprite.TileAnimator.StartAnimation(); sprite.DetectCollision = CollisionDetection.All; //matrix2[1, 1].EnableAnimator = true; //matrix2[1, 1].TileAnimator.CurrentCycle = Cycles.GetAnimationCycle("groovin"); //matrix2[1, 1].TileAnimator.StartAnimation(); }
public CompilerResults Run(String script, Frame EditingFrame, FrameSequence CurrentSequence) { Int32 numExtraLines = 0; StringBuilder srcCode = new StringBuilder(); // add each namespace into the source code foreach (string ns in mNamespaces) { srcCode.AppendFormat("using {0};\n", ns); numExtraLines++; } // form a dummy class and function, etc srcCode.Append("namespace Matrix\n{\npublic class ScriptDynamic\n{\n\n"); srcCode.Append("static public void ScriptRun(Frame EditingFrame, FrameSequence CurrentSequence)\n{"); numExtraLines += 6; // append all the actual source code srcCode.Append(script); // finish the source code srcCode.Append("}\n}\n}\n"); // compile it CompilerResults result = mProvider.CompileAssemblyFromSource( mCompilerParam, srcCode.ToString()); // nothing wrong with the compile? if (result.Errors.Count == 0) { try { // invoke the compiled funtion Type dynType = result.CompiledAssembly.GetType("Matrix.ScriptDynamic"); MethodInfo runMethod = dynType.GetMethod("ScriptRun", BindingFlags.Public | BindingFlags.Static); runMethod.Invoke(null, new object[] { EditingFrame, CurrentSequence }); } catch (Exception e) { // something bad happened here MessageBox.Show("Fatal Compiler Error : \n\n" + e.Message + "\n\n" + e.InnerException.Message, "Script Compiler"); } return(null); } else { // adjust all compiler line errors to take namespace/class additions // into account, so any error reporting will be accurate to the original script file foreach (CompilerError er in result.Errors) { er.Line -= numExtraLines; } } return(result); }
public void TestIndexers() { FrameSequence seq = new FrameSequence(); Frame f1 = new Frame(null); Frame f2 = new Frame(null); seq[0] = f1; seq[1] = f2; Assert.AreEqual(seq[1], f2); Assert.AreEqual(seq[0], f1); Assert.AreEqual(seq[5], null); }
public Cycle(FrameSequence sequence, double throttleTime, string cycleKey) { Sequence = sequence; ThrottleTime = throttleTime; NextCycle = this; CycleKey = cycleKey; if (Cycle._cycles.ContainsKey(cycleKey)) Cycle._cycles[cycleKey] = this; else Cycle._cycles.Add(cycleKey, this); }
public void TestAppend() { FrameSequence seq = new FrameSequence(); Frame f1 = new Frame(null); Frame f2 = new Frame(null); f2.Duration = 5; Frame f3 = new Frame(null); seq.Append(f1); seq.Append(f2); seq.Append(f3); Assert.AreEqual(seq[0], f1); Assert.AreEqual(seq[1], f2); Assert.AreEqual(seq[6], f3); Assert.AreEqual(seq[4], null); }
public FrameSequenceView() { InitializeComponent(); this.SetStyle( ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint | ControlStyles.DoubleBuffer, true); m_frameFont = new Font("Tahoma", 8); m_frameBrush = new SolidBrush(Color.WhiteSmoke); m_strip = new FrameSequence(); m_strip.FrameDataChanged += RefreshOnEvent; m_strip.SelectionChange += RefreshOnEvent; //m_strip.StripContentsChanged += StripContentsChanged; UpdateScroll(); }
private void btn_addSequence_Click(object sender, EventArgs e) { // default name String name = "Default"; for(int i=0;i<1000; i++) { bool nameUsed = false; foreach(String seqName in lsb_animSequences.Items) { if (seqName == "Default" + i) { nameUsed = true; break; } } if (!nameUsed) { name = "Default" + i; break; } } FrameSequence animSeq = new FrameSequence(); animSeq.Name = name; FAnim.FrameSeqList.Add(animSeq); lsb_animSequences.Items.Add(name); }