private void OnPlayFrameSegment(object sender, FrameSegmentEventArgs e) { if (_animationView != null) { PrepareReverseAnimation((min, max) => { _animationView.SetMinAndMaxFrame((int)min, (int)max); _needToResetFrames = true; }, e.From, e.To); } }
private void OnPlayFrameSegment(object sender, FrameSegmentEventArgs e) { _animationView?.PlayFromFrame(e.From, e.To, PlaybackFinishedIfActually); Element.IsPlaying = true; }