//This function save Mark Damage Vehile screen as an image
        private void saveMarkDamageScreen(FrameLayout fmarkDamage, String path)
        {
            fmarkDamage.DrawingCacheEnabled = true;
            fmarkDamage.BuildDrawingCache();
            Bitmap cache = fmarkDamage.GetDrawingCache(true);

            try
            {
                //imgVehicle.SetImageBitmap(cache);

                //ByteArrayOutputStream bytes = new ByteArrayOutputStream();
                ////FileOutputStream fileOutputStream = new FileOutputStream(path);
                var stream = new System.IO.FileStream(path, System.IO.FileMode.Create);
                cache.Compress(Bitmap.CompressFormat.Png, 100, stream);
                stream.Flush();
                stream.Close();
            }
            catch (Exception ex)
            {
                // TODO: handle exception
            }
            finally
            {
                fmarkDamage.DestroyDrawingCache();
            }
        }