/// <summary>
        /// Converts a raw frame to PlayCounter frame.
        /// </summary>
        /// <param name="rawFrame">the raw frame.</param>
        /// <param name="codePage">Default code page for Ansi encoding. Pass 0 to use default system encoding code page.</param>
        /// s
        public override void Import(RawFrame rawFrame, int codePage)
        {
            /*
				ID = "PCNT"
				Counter         $xx xx xx xx (xx ...)
			*/

            ImportRawFrameHeader(rawFrame);

            using (var reader = new FrameDataReader(rawFrame.Payload))
            {
                Counter = reader.ReadUInt64();
            }
        }
        /// <summary>
        /// Import the raw content to a high level frame.
        /// </summary>
        /// <param name="rawFrame">the raw frame.</param>
        /// <param name="codePage">Default code page for Ansi encoding. Pass 0 to use default system encoding code page.</param>
        public override void Import(RawFrame rawFrame, int codePage)
        {
            /*
             * ID = "POPM"
             * Email to user   <text string> $00
             * Rating          $xx
             * Counter         $xx xx xx xx (xx ...)
             */
            ImportRawFrameHeader(rawFrame);

            using (var reader = new FrameDataReader(rawFrame.Payload))
            {
                Email = reader.ReadVariableString(Encoding.ASCII);
                Rating = reader.ReadByte();
                PlayCounter = reader.ReadUInt64();
            }
        }