//Deselect the Fragments
    public void Deselect()
    {
        Fragment tempSelect = Selected;

        Selected = null;

        if (tempSelect)
        {
            tempSelect.Clear();
        }

        if (tempSelect && SelectedNum == -1)
        {
            Destroy(tempSelect.gameObject);
        }

        SelectedNum = -1;

        infoDisplayFrag = null;

        //* clear any fragment from being info displayed *//
        clearInfoFragment();
    }