Example #1
0
 public void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.CompareTag(explodeOnTag))
     {
         Explode();
         Fracturable fracturable = collision.transform.parent.GetComponent <Fracturable>();
         if (fracturable != null)
         {
             fracturable.Fracture();
         }
     }
 }
 void Start()
 {
     fracturable = GetComponent <Fracturable>();
 }