public static bool GetLinear(FoxLib.GrTexture.TextureType textureType) { if (textureType == FoxLib.GrTexture.TextureType.Linear || textureType == FoxLib.GrTexture.TextureType.Normal) { return(true); } else { return(false); } }
public static FlatTextureType FlattenTextureType(FoxLib.GrTexture.TextureType source) { FlatTextureType result; switch (source) { case FoxLib.GrTexture.TextureType.Linear: result = FlatTextureType.Linear; break; case FoxLib.GrTexture.TextureType.Normal: result = FlatTextureType.Normal; break; default: result = FlatTextureType.SRGB; break; } return(result); }