void Start() { GetComponent <MeshRenderer>().enabled = false; playerCamObj = GameObject.Find("Player Camera"); fp = playerCamObj.GetComponent <FovPopper>(); }
void Start() { if (fovKick) { fp = GameObject.Find("Player Camera").GetComponent <FovPopper>(); } mgr = GameObject.Find("Hotspot Manager").GetComponent <HotspotManager>(); gameMgr = GameObject.Find("Game Manager").GetComponent <GameManager>(); if (flowchart == null) { flowchart = GameObject.Find("Flowchart").GetComponent <Fungus.Flowchart>(); } }