Example #1
0
 public Hashtable GetDatabaseSave()
 {
     if (m_Data == null)
     {
         m_Data = new FounderCubeComponentData();
     }
     return(m_Data.AsHash());
 }
Example #2
0
        private void SetData(FounderCubeComponentData data)
        {
            m_Data = data;
            if (m_Data == null)
            {
                m_Data = new FounderCubeComponentData();
            }

            nebulaObject.properties.SetProperty((byte)PS.CharacterID, m_Data.characterId);
            nebulaObject.properties.SetProperty((byte)PS.CharacterName, m_Data.characterName);
            nebulaObject.properties.SetProperty((byte)PS.GuildName, m_Data.guildName);
            nebulaObject.properties.SetProperty((byte)PS.OwnerId, m_Data.gameRef);
            nebulaObject.properties.SetProperty((byte)PS.GuildId, m_Data.guildId);
            nebulaObject.properties.SetProperty((byte)PS.Timer, m_Data.timer);
        }
Example #3
0
 public override void Update(float deltaTime)
 {
     if (false == m_Destroyed)
     {
         base.Update(deltaTime);
         if (m_Data == null)
         {
             m_Data = new FounderCubeComponentData();
         }
         m_Data.timer += deltaTime;
         m_PropsTimer += deltaTime;
         if (m_PropsTimer >= 10.0f)
         {
             m_PropsTimer = 0f;
             props.SetProperty((byte)SPC.Timer, m_Data.timer);
         }
         if (m_Data.timer >= LIFE_TIME)
         {
             m_Destroyed = true;
             (nebulaObject as GameObject).Destroy();
         }
     }
 }
Example #4
0
 public void Init(FounderCubeComponentData iNData)
 {
     SetData(iNData);
 }