Example #1
0
        public BaseFouet(int itemID)
            : base(itemID)
        {
            m_Quality = FouetQuality.Regular;
            m_Crafter = null;
            NextUse   = DateTime.MinValue;
            Hue       = CraftResources.GetHue(m_Resource);

            this.Layer = Layer.OneHanded;
        }
Example #2
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            Layer = (Layer)reader.ReadInt();

            SaveFlag flags = (SaveFlag)reader.ReadEncodedInt();

            if (GetSaveFlag(flags, SaveFlag.Resource))
            {
                m_Resource = (CraftResource)reader.ReadEncodedInt();
            }

            if (GetSaveFlag(flags, SaveFlag.Crafter))
            {
                m_Crafter = reader.ReadMobile();
            }

            if (GetSaveFlag(flags, SaveFlag.CrafterName))
            {
                m_CrafterName = reader.ReadString();
            }

            if (GetSaveFlag(flags, SaveFlag.Quality))
            {
                m_Quality = (FouetQuality)reader.ReadEncodedInt();
            }
            else
            {
                m_Quality = FouetQuality.Regular;
            }

            if (GetSaveFlag(flags, SaveFlag.Range))
            {
                Range = reader.ReadEncodedInt();
            }
            else
            {
                Range = 7;
            }

            if (GetSaveFlag(flags, SaveFlag.PlayerConstructed))
            {
                m_PlayerConstructed = true;
            }

            Mobile parent = Parent as Mobile;

            if (parent != null)
            {
                parent.CheckStatTimers();
            }
        }