Example #1
0
        void PickNext()
        {
            List <FigureBlock> blocks = FormationsSpawner.GetNextRow();

            foreach (var block in blocks)
            {
                resultIndexes.arrayList.Add(block.Row);
                resultTypes.arrayList.Add(block.Type);
            }
        }
Example #2
0
 public override void OnEnter()
 {
     totalEnemiesToSpawn.Value = FormationsSpawner.SelectForLevel(level.Value);
     Finish();
 }