Example #1
0
        public Surface(int w, int h, string pathToFile, System.Windows.Forms.ToolStripProgressBar bar = null, System.Windows.Forms.ToolStripLabel label = null, Form1 form = null, bool shaderOption = false)
        {
            this.shaderOption = shaderOption;
            this.form = form;
            toolStripBar = bar;
            toolStripLabel = label;
            WhatToDraw = 1;
            Status = colrscl = rotate = false;
            minX = minY = min = float.MaxValue;
            maxX = maxY = max = float.MinValue;
            scale = 1.0f;
            angleX = angleY = 0.0f;
            width = w; height = h;
            NumOfIndexes = NumOfVertices = Xwidth = Ywidth = 0;
            //svetlo - smer,ambient,specular,diffuse
            light = new DirectionalLight(new Vector3(0.0f, 0.0f, -1.0f), new Vector3(1.0f, 1.0f, 1.0f), new Vector3(1.0f, 1.0f, 1.0f), new Vector3(1.0f, 1.0f, 1.0f));
            //material - ambient,specular,diffuse,koeficienty - ambient, specular, diffuse, shininess
            material = new Material(0.29f, 0.86f, 0.57f, 128);
            //BigBrother = new Kamera(new Vector3(0.0f, 0.0f, 3.5f), new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 1.0f, 0.0f));

            coords = new List<Vector3>();
            VBO = new int[4];
            VAO = new int[1];
            VertexShader = new Shaders.Shader();
            FragmentShader = new Shaders.Shader();
            spMain = new Shaders.ShaderProgram();

            var bw = new System.ComponentModel.BackgroundWorker();

            bw.DoWork += (sender, args) =>
            {
                // do your lengthy stuff here -- this will happen in a separate thread
                LoadData(pathToFile);
                if (Status = SetWidth())
                {
                    vertices = new Vector3[NumOfVertices];
                    color = new Vector3[NumOfVertices];
                    normals = new Vector3[NumOfVertices];
                    Indices = new List<int>();
                    Indexes = new int[NumOfIndexes];
                    //SetIndices();
                    SetIndexes();
                    if (Ywidth > Xwidth)
                    {
                        rotate = true;
                        MatrixStore_Rotations = Matrix4.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), -90.0f * (float)Math.PI / 180.0f);
                    }
                }
                else
                {
                    //dorobit sem este resetovanie progressBaru/labelu
                    System.Windows.Forms.MessageBox.Show("Súbor " + pathToFile + " nemá podporu!", "Vnimanie!", System.Windows.Forms.MessageBoxButtons.OK, System.Windows.Forms.MessageBoxIcon.Warning);
                    label lab = new label(SetToolStripLabel);
                    progres progres = new progres(SetProgressBar);
                    form.statusStrip1.Invoke(lab, "Súbor nemá podporu...");
                    form.statusStrip1.Invoke(progres, 0);
                }
            };

            bw.RunWorkerCompleted += (sender, args) =>
            {
                if (args.Error != null)  // if an exception occurred during DoWork,
                    System.Windows.Forms.MessageBox.Show(args.Error.ToString());  // do your error handling here

                if (Status)
                {
                    colorScale = new ColorScale(min, max, width, height);
                    CalculateColor();
                    ScaleHeights(10.0f);
                    CalculateNormals();
                    InitScene(false);
                    FirstDraw();
                    form.SetBoolean_surface(true);
                }
                else
                    form.SetMenuStrip_Enabled(true);
            };

            bw.RunWorkerAsync(); // starts the background worker
        }