Example #1
0
    void Start()
    {
        textMeshPro = GetComponentInChildren <TextMeshPro>();
        forgePlayer = GetComponent <ForgePlayer>();

        forgePlayer.OnPlayerNameChange += ChangeName;
    }
Example #2
0
    void Networker_playerAccepted(NetworkingPlayer pPlayer, NetWorker pSender)
    {
        MainThreadManager.Run(() => {
            if (_manager == null)
            {
                return;
            }
            ForgePlayer playerBehavior = _manager.InstantiateNetworkBehavior("ForgePlayer", null, transform.position, transform.rotation) as ForgePlayer;

            if (playerBehavior == null)
            {
                return;
            }

            playerBehavior.PlayerToken = Guid.NewGuid().ToString();
            playerBehavior.Player      = pPlayer;
        });
    }
Example #3
0
 void Start()
 {
     anim        = GetComponent <Animator>();
     forgePlayer = GetComponent <ForgePlayer>();
 }