CreateEdges() public method

public CreateEdges ( ) : void
return void
Example #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        if (footprint.nodes == null)
        {
            footprint.nodes = new List <Node>();
        }

        if (GUILayout.Button("Add Node", GUILayout.Width(120f)))
        {
            footprint.nodes.Add(new Node());
        }

        if (GUILayout.Button("Create edges", GUILayout.Width(120f)))
        {
            footprint.CreateEdges();
        }

        if (GUI.changed)
        {
            EditorUtility.SetDirty(footprint);
        }
    }