Example #1
0
 // Use this for initialization
 void Start()
 {
     rb         = GetComponentInParent <Rigidbody> ();
     cc         = GetComponent <CapsuleCollider> ();
     lf         = leftFoot.GetComponent <FootTargetBehaviour> ();
     rf         = rightFoot.GetComponent <FootTargetBehaviour> ();
     metabolism = GetComponentInParent <Metabolism> ();
 }
Example #2
0
 void Start()
 {
     anim = GetComponent <Animator> ();
     cc   = GetComponentInParent <CustomCharacterController> ();
     rb   = GetComponentInParent <Rigidbody> ();
     lf   = cc.leftFoot.GetComponent <FootTargetBehaviour> ();
     rf   = cc.rightFoot.GetComponent <FootTargetBehaviour> ();
     lf.stepUpTolerance   = cc.stepUpTolerance;
     lf.stepDownTolerance = cc.stepDownTolerance;
     rf.stepUpTolerance   = cc.stepUpTolerance;
     rf.stepDownTolerance = cc.stepDownTolerance;
 }