Example #1
0
    private void OnCollisionEnter2D(Collision2D other)
    {
        var otherFood = other.gameObject.GetComponent <Sauce>();

        if (otherFood != null && !_animator.GetBool("isDestroying"))
        {
            if (gameObject.transform.position.x > 0)
            {
                _foodSpawner.SpawnComboShot(Utilities.Warriors.Enemy);
            }
            else
            {
                _foodSpawner.SpawnComboShot(Utilities.Warriors.Player);
            }
        }
    }