private void OnMouseUp()
    {
        endLoc = Camera.main.ScreenToWorldPoint(Input.mousePosition);
        FadeOut();
        CalculateVector();

        if (Mathf.Abs(lineVector.x) > 1.0f || Mathf.Abs(lineVector.y) > 1.0f)
        {
            float points = ScorePoints(CompareVector());
            food.CutSegment(points);
            EventSystem.instance.fireEvent(new KnifeCutEvent(food.GetFoodType()));
        }
        else
        {
            ReInitThis();
        }
    }