public void Render(float partialStep) { t.ResetTransformation(); string cursorText = "+"; FontRenderer f = FontRenderer.Instance; t.StartDrawingAlphaTexturedQuads("ascii"); Vector2 textSize = f.TextSize(cursorText); Vector2 Location = Input.Instance.InterpolatedMouseLocation(partialStep); f.RenderTextShadow(cursorText, Location.X - textSize.X / 2f, Location.Y - textSize.Y / 2f); t.Draw(); }