void WindowLeave(object sender, EventArgs e) { _focusedItem = FocusedItems.Other; }
internal void OutputWindowLeave(object sender, EventArgs e) { _focusedItem = FocusedItems.Other; }
void WindowEnter(object sender, EventArgs e) { _focusedItem = FocusedItems.Window; }
internal void OutputWindowEnter(object sender, EventArgs e) { _focusedItem = FocusedItems.Output; }
void WindowLeave(object sender, EventArgs e) { _focusedItem = FocusedItems.Other; }
void WindowEnter(object sender, EventArgs e) { _focusedItem = FocusedItems.Window; }
internal void OutputWindowLeave(object sender, EventArgs e) { _focusedItem = FocusedItems.Other; }
internal void OutputWindowEnter(object sender, EventArgs e) { _focusedItem = FocusedItems.Output; }