Example #1
0
 /// <summary>
 /// ici play l'emitter (ou le stop)
 /// </summary>
 /// <param name="emitterScript"></param>
 public void playSound(FmodEventEmitter emitterScript, bool stop = false)
 {
     if (!stop)
     {
         emitterScript.play();
     }
     else
     {
         emitterScript.stop();
     }
 }
Example #2
0
 /// <summary>
 /// ajoute une key dans la liste
 /// </summary>
 public void AddKey(string key, FmodEventEmitter value)
 {
     foreach (KeyValuePair <string, FmodEventEmitter> sound in soundsEmitter)
     {
         if (key == sound.Key)
         {
             soundsEmitter[sound.Key] = value;
             return;
         }
     }
     soundsEmitter.Add(key, value);
 }
Example #3
0
 /// <summary>
 /// ajoute une key dans la liste
 /// </summary>
 public void DeleteKey(string key, FmodEventEmitter value)
 {
     foreach (KeyValuePair <string, FmodEventEmitter> sound in soundsEmitter)
     {
         if (key == sound.Key)
         {
             soundsEmitter.Remove(key);
             return;
         }
     }
     Debug.Log("key sound not found");
 }
Example #4
0
    /// <summary>
    /// ici play l'emitter (ou le stop)
    /// </summary>
    /// <param name="emitterScript"></param>
    public void PlaySound(FmodEventEmitter emitterScript, bool stop = false)
    {
        if (!emitterScript)
        {
            Debug.LogWarning("Emmiter SOund not found !!");
            return;
        }

        if (!stop)
        {
            emitterScript.Play();
        }
        else
        {
            emitterScript.Stop();
        }
    }
Example #5
0
 /// <summary>
 /// ici change le paramettre de l'emitter
 /// </summary>
 /// <param name="emitterScript"></param>
 public void playSound(FmodEventEmitter emitterScript, string paramName, float value)
 {
     emitterScript.setParameterValue(paramName, value);
 }