public MallardDuck() { FlyBehavior = new FlyWithWings(); QuackBehavior = new QuackLoud(); }
public MallardDuck() { QuackBehavior = new Quack(); FlyBehavior = new FlyWithWings(); }
public OrdinaryDuck() { flyBehavior = new FlyWithWings(); voiceBehavior = new VoiceOrdinaryDuck(); }
public RedheadDuck() { Fly = new FlyWithWings(); Quack = new Quack(); }
public MillardDuck() { flyBehavior = new FlyWithWings(); quackBehavior = new Quack(); }
public RedHeadDuck() { flyBehavior = new FlyWithWings(); quackBehavior = new NormalQuack(); }
public MallardDuck() { FlyBehavior = new FlyWithWings(); QuackBehavior = new NormalQuack(); }
public MallardDuck() : base() { _flyBehavior = new FlyWithWings(); _quackBehavior = new NormalQuack(); }
public MallardDuck() { setQuackBhavior(new RealQuack()); flyBehavior = new FlyWithWings(); }
public RedHeadDuck() { FlyBehaviour = new FlyWithWings(); QuackBehaviour = new Quacker(); }
public RedheadDuck() { FlyBehavior = new FlyWithWings(); QuackBehavior = new NormalQuack(); }
public MallardDuck() : base() { flyBehavior = new FlyWithWings(); quackBehavior = new Quackle(); swimBehavior = new SimpleSwim(); }
public MallardDuck() { FlyBehavior = new FlyWithWings(); QuackBehavior = new Squeak(); }
public MallardDuck() { flyBehavior = new FlyWithWings(); quackBehavior = new Quack(); }
public GreenDuck() { _flyBehaviour = new FlyWithWings(); _quackBehaviour = new Squeak(); }
public MallardDuck(string Name) { this.Name = Name; flyBehavior = new FlyWithWings(); quackBehavior = new NormalQuack(); }
public MallardDuck() { FlyableBehavior = new FlyWithWings(); }
public MallardDuck() { FlyingDuck = new FlyWithWings(); QuackDuck = new BigQuack(); }
public RedheadDuck() { quackBehaviour = new LoudQuack(); flyBehaviour = new FlyWithWings(); }
public DuckBase() { flyBehaviour = new FlyWithWings(); quackBehaviour = new UsualQuacking(); }
public MallarDuck() { quackBehavior = new Quack(); flyBehavior = new FlyWithWings(); }
public RedHeadDuck() { iFly = new FlyWithWings(); iQuack = new Quack(); }
public MallardDuck() { flyBehavior = new FlyWithWings(); quackBehavior = new MuteQuack(); }
public MallardDuck() { Fly = new FlyWithWings(); Quack = new Quack(); }
public RedHeadDuck() { QuackBehavior = new Quack(); FlyBehavior = new FlyWithWings(); }
public MallardDuck() { Flyable = new FlyWithWings(); Quackable = new RealQuack(); }
protected DuckBase() { flyBehaviour = new FlyWithWings(); quackBehaviour = new SimpleQuack(); }
public RedheadDuck() { Console.WriteLine("A Redhead Duck is born."); flyBehaviour = new FlyWithWings(); quackBehaviour = new Squeak(); }
public MallardDuck() { quackBehaviour = new LoudQuack(); flyBehaviour = new FlyWithWings(); }
public MallardDuck() { QuackBehaviour = new Quack.Quack(); FlyBehaviour = new FlyWithWings(); }
public CityDuck() { _quackBehavior = new SimpleQuack(); _flyBehavior = new FlyWithWings(); }
public DecoyDuck() { FlyBehavior = new FlyWithWings(); QuackBehavior = new QuackLound(); }
public NormalDuck() { quackBehavior = new Quack(); flyBehavior = new FlyWithWings(); }