// Use this for initialization public void GenerateSeed(GameObject centerpoint, FlowerStats flowerstatz, int seednum) { if (seednum > 0) { GameObject seed = Instantiate(Seed, centerpoint.transform.position, Quaternion.identity, centerpoint.transform); seed.GetComponent <SeedScript>().GetSeedParentStats(flowerstatz); Debug.Log(seednum); if (seednum > 1) { for (int i = 1; i < seednum; i++) { GameObject newflower = Instantiate(centerpoint, centerpoint.transform.position, Quaternion.identity); for (int j = newflower.transform.childCount - 1; j >= 0; j--) { Destroy(newflower.transform.GetChild(j).gameObject); } seed = Instantiate(Seed, newflower.transform.position, Quaternion.identity, newflower.transform); seed.GetComponent <SeedScript>().GetSeedParentStats(flowerstatz); } } } else { PetalDrawer[] petals; petals = centerpoint.GetComponentsInChildren <PetalDrawer>(); foreach (PetalDrawer petal in petals) { //Debug.Log("trying to call petaldrawer"); if (petal != null) { petal.lifec = PetalDrawer.LifeCycle.dying; } } } }
FlowerStats CreateFlowerStats() { FlowerStats flowerstatz = new FlowerStats(); flowerstatz.flowertype = MakeFlowerType(Random.value); flowerstatz.flowercolor = MakeColor(Random.value); flowerstatz.foodpullfactor = Random.Range(2f, 10f); flowerstatz.foodpulldistance = Random.Range(6f, 12f); flowerstatz.size = Random.value * 0.8f + 0.5f; return(flowerstatz); }
public IEnumerator GeneratePetal(int petalnum, GameObject centerpoint, FlowerStats flower) { if (centerpoint == null) { Vector3 position = new Vector3(Random.Range(-8f, 8f), Random.Range(5f, 9f), Random.Range(-2f, 5f)); centerpoint = Instantiate(CenterPoint, position, Quaternion.identity); Flowers.Add(centerpoint); flower = CreateFlowerStats(); while (!PositionOK) { CheckFlowerPosition(); Debug.Log(PositionOK); } } int rand = Random.Range(0, 5000); float anglestep = 360f / petalnum; float angle = 0; for (int i = 0; i < petalnum; i++) { GameObject petal = Instantiate(Petal, centerpoint.transform.position, Quaternion.Euler(0, 0, angle), centerpoint.transform); petal.GetComponent <PetalDrawer>().Randomseed = rand; angle += anglestep; if (flower != null) { if (centerpoint.GetComponent <AFlower>() == null) { if (flower.flowertype == FlowerStats.FlowerType.triFlower) { centerpoint.AddComponent <TriFlower>(); } else if (flower.flowertype == FlowerStats.FlowerType.bulbFlower) { centerpoint.AddComponent <BulbFlower>(); } else if (flower.flowertype == FlowerStats.FlowerType.roundFlower) { centerpoint.AddComponent <RoundFlower>(); } } petal.GetComponent <PetalDrawer>().GetFlowerStats(flower); centerpoint.GetComponent <AFlower>().flowerstats = flower; } yield return(new WaitForSeconds(0.05f)); } }
public void GetSeedParentStats(FlowerStats flowerstatz) { flowerstats = flowerstatz; //Debug.Log(flower); }
public void GetFlowerStats(FlowerStats flowerstatz) { flowerstats = flowerstatz; }